The "Ability Catalog
ue" sounds good. (learn to spell Payne!). But, I think it will only be relevant at a much later date, when we have 50+ ability tutorials alone. For now, I think just linking our ability tutorials to each other within the ==See Also== section should suffice.
@Temp: Yeah, on further inspection I do realise there are some inherent differences between their tutorials. I'll link them both to each other.
None.
The "Ability Catalogue" sounds good. (learn to spell Payne!).
I laughed.
Too bad "Catalog" is right (just like "Catalogue"):
http://translate.google.ca/translate_t?hl=&ie=UTF-8&text=j&sl=en&tl=fr#fr|en|catalogue
None.
Yeah, and Rammstein were right also. We are all living in Emerika.
http://www.youtube.com/watch?v=yydlX7c8HbY.Anyways... back on topic hopefully after this post
None.
Speaking of
http://www.staredit.net/starcraft2/Missiles I'm confused about something. What is the "Basic Missile" that it keeps referring to? Is that supposed to mean your article, payne?
Currently Working On: My Overwatch addiction.
I believe so, yes.
As far as I remember, I had started this article... I think Jack just deleted mine because it didn't have a good title and he forgot to put back the Basic Missile link.
None.
I thought about it a lot, and I'll change the layout of mine so that it explains how to make different types of missiles (like mine that explodes when it reaches its target, and payne's explodes when it hits anything). And then we can redirect payne's to it so they're both on one page.
Currently Working On: My Overwatch addiction.
Well, I'm glad to see activity.
Afraid I am going to postpone my Movers article and the fixup of my Weapons article for another day...
Had a brainwave in how I can take my most recent map project forward and am eager to try it out.
One thing I did have in mind for the Wiki though - a rating system. Where people can rate an article out of 10 or 100 etc, it would be a nice gauge of what articles are good, and what articles lack clarity. It will also give a little indicator of how many people are actually using our wiki
None.
I'm gonna be doing some wiki clean up soon so some articles are better named or redirect to a clearer name/article. For example
http://www.staredit.net/starcraft2/Veterancy and
http://www.staredit.net/starcraft2/Leveling_units are basically the same thing. I know Veterancy links to the other article, but it still feels redundant. Then again, I also just want to redo "Leveling units" in a more step-by-step fashion.
Another example is
http://www.staredit.net/starcraft2/Spawn_units and
http://www.staredit.net/starcraft2/Spawn_system even though one does link to the other.
I'll probably also redo
http://www.staredit.net/starcraft2/Force_effects at some point so that it is more like the other "Creating a..." articles (and call it "Creating a Force Effect Ability").
Also, apparently only Wiki Admins and Mods can delete or rename articles, so I guess I'd need IP to give me that ability.
EDIT:
Okay, I redid
http://www.staredit.net/starcraft2/Leveling_units and I moved the "Attributes" portion to
http://www.staredit.net/starcraft2/Attributes_(Stat_Boosts) (which I will be sprucing up in a bit). I'll also include
http://www.staredit.net/starcraft2/Attribute in it and have it redirect (Along with the article for Attributes itself).
EDIT2:
Added a basic tutorial for creating "Agility" to
http://www.staredit.net/starcraft2/Attributes_(Stat_Boosts) and will probably add one for health increase and damage increase.
Post has been edited 3 time(s), last time on Oct 21 2010, 4:26 am by DevliN.
Currently Working On: My Overwatch addiction.
There's subject to mislead: there are the Data Attributes, and the Game Attributes, which are used for lobby-settings.
Should there be an "homonym page" like in Wikipedia?
None.
Yes, which is why I made the new page. I figured we'd have a disambiguation page for each of those eventually, but for now a redirect should be okay.
EDIT:
So I was really curious what the various types of settings were with the "Behavior - Modification +" stuff, so I created a page for it at
http://www.staredit.net/starcraft2/Attribute_Behavior_ModificationI also linked to it from the
http://www.staredit.net/starcraft2/Behaviors#Attribute article and the
http://www.staredit.net/starcraft2/Attributes_(Stat_Boosts) article. It is still very much a work in progress, but eventually I'll fill it out.
Post has been edited 1 time(s), last time on Oct 21 2010, 10:11 am by DevliN.
Currently Working On: My Overwatch addiction.
Edited OP.
I've personally created "Variables" and "Starter Guide".
I've given Devlin the "Leveling Units", Jack the "Previewer" and Temp the "Polishing Spells".
Come on people, there are some core wiki missing into the Starter Guide, which I'd love to advertise on B.Net forums asap... if you could try to pull out some great wikis, it'd be nice! I've worked a lot on the wiki recently (and I probably shouldn't have: I'm guessing I'll flunk my incoming Math exam because I haven't studied for it at all yet.
): another thing I've done was to create the 3 categories "Data Editor/Triggers/Terrain" and completely classify all the wikis listed under the complete list.
None.
Minor update, I now have Admin access to the Wiki so I can rename, delete, and all that good stuff. I have since deleted the "Binding keys/WASD" article since it was redundant, I have merged "ESDF" into "WASD" as the "ESDF Alternative," and with that "ESDF" now redirects to "WASD."
Also, given payne's recent addition of the self-promoting "Impossible Scenario" article, I'll eventually create a category for Custom Map Types for various examples of custom games. Theoretically they will be broad explanations with examples of maps (i.e. Hex'd for an "Arena" type article, Invasion for an "Assault" type article, and of course payne's Impossible Scenarios map for his article). Despite being shameless self-promotion for SEN, this could help those who are perhaps unfamiliar with these types of custom games.
Post has been edited 1 time(s), last time on Oct 30 2010, 4:15 am by DevliN.
Currently Working On: My Overwatch addiction.
Also, given payne's recent addition of the self-promoting "Impossible Scenario" article, I'll eventually create a category for Custom Map Types for various examples of custom games. Theoretically they will be broad explanations with examples of maps (i.e. Hex'd for an "Arena" type article, Invasion for an "Assault" type article, and of course payne's Impossible Scenarios map for his article). Despite being shameless self-promotion for SEN, this could help those who are perhaps unfamiliar with these types of custom games.
I had this in mind while porting my post into the wiki.
So... for when's the new wiki skin?
None.
When I figure out how to implement it. I know you want the skin changed, and constantly asking about it wont change it sooner.
EDIT:
And you can change the skin under
http://www.staredit.net/starcraft2/Special:Preferences but I need to figure out how to change the skin to DJC's SEN skin by default.
EDIT2:
I figured out how to change it by default. Now I just need to find DJC's skin for it to add it.
EDIT3:
DJC's latest skin based on
http://www.staredit.net/234281/ is called "SEN" and doesn't look that different from the default. Unless someone else wants to dazzle us with something, we're stuck with this for a while. I may make something to incorporate the SEN green a bit more eventually, but I'm not sure yet.
Post has been edited 1 time(s), last time on Oct 30 2010, 10:40 am by DevliN.
Currently Working On: My Overwatch addiction.
EDIT3:
DJC's latest skin based on
http://www.staredit.net/234281/ is called "SEN" and doesn't look that different from the default. Unless someone else wants to dazzle us with something, we're stuck with this for a while. I may make something to incorporate the SEN green a bit more eventually, but I'm not sure yet.
I'm quite sure I've seen a much greener version of this skin somewhere! D:
P.S.
http://www.mediawiki.org/wiki/Manual:Skins/From_Meta
None.
Yeah, a couple posts before that he posted a pic of what he was working on, and it was green. Then in that post he says he changed it back to white for readability.
And I know how to edit wiki skins, it's just CSS. The issue I'm having now is that for some reason I can't upload anything to the wiki skins folder, so that's yet another thing to figure out. Either way, the skin will remain as is for a while.
Currently Working On: My Overwatch addiction.
Yep, that would be the one. I can make something similar, but I do agree with him that the black text over a white background might be better. I'll do some experimenting.
Currently Working On: My Overwatch addiction.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
http://www.staredit.net/starcraft2/Trigger_Functionsneeds pictures & research.
I've no clue how to successfully use custom events atm... (in my mind, custom events are missing an option when they are executed; Blizzard's events are bound to some internal processes [e.g. unit is under attack]) :S