Staredit Network > Forums > SC2 Assistance > Topic: Locations/????
Locations/????
Aug 2 2010, 3:36 am
By: LoveMeleemaps  

Aug 2 2010, 3:36 am LoveMeleemaps Post #1



I used to make maps in sc/bw but not in this new sc2 map editor. Can't seem to find out were to get the locations. Or is their any? Were in the editor do you find locations?



None.

Aug 2 2010, 4:36 am payne Post #2

:payne:

Locations in Galaxy Editor are named 'Regions'.
Press 'R' and you'll find them.
You can also click on "Region" in the "Layer" tab (menu at the top).



None.

Aug 2 2010, 8:14 pm Devourer Post #3

Hello

Hint: for many things in triggers "Points" are now used. For example, you now create units on Points but you can still have stuff like "Enters LOCATION" or "Range of point", they both are important and extremely useful.
Another hint: if you want to create units in a location without a point do this:
create 1 unit at (center of location(location)), ignore placement. :)



Please report errors in the Staredit.Network forum.

Aug 2 2010, 8:50 pm payne Post #4

:payne:

Questions:
1) What does the "ignore placement" part do?
2) Are there some situations where the use of Point is required because Regions wouldn't work, and vice-versa?



None.

Aug 2 2010, 9:07 pm Ahli Post #5

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from payne
2) Are there some situations where the use of Point is required because Regions wouldn't work, and vice-versa?
You can get points out of regions and regions out of points. It just which data type you need.

The only difference would be a 3 dimensional point.




Aug 2 2010, 9:37 pm Devourer Post #6

Hello

Ignore Placement will simply ensure that the unit will be spawned, at any cost, there will never be an error like "unplaceable, couldn't be placed" or whatsoever. They will start stacked but spread asap. Buildings will be stacked permanently, it's like in the editor hold down Shift and place units. I guess that's exactly how the ignore placement action handels the placing.



Please report errors in the Staredit.Network forum.

Aug 2 2010, 10:52 pm payne Post #7

:payne:

Quote from Devourer
Ignore Placement will simply ensure that the unit will be spawned, at any cost, there will never be an error like "unplaceable, couldn't be placed" or whatsoever. They will start stacked but spread asap. Buildings will be stacked permanently, it's like in the editor hold down Shift and place units. I guess that's exactly how the ignore placement action handels the placing.
Ah! So you can place units via triggers in the lowest level of terrain? Could be interesting! :P



None.

Aug 3 2010, 6:16 am LoveMeleemaps Post #8



thanks wasn't sure what region and points were for. thanks for the help



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:55 pm]
Zoan -- :wob:
[10:34 am]
NudeRaider -- SEN doesn't rely on spammers initiate its sleep cycle. It hat fully automated rest and clean-up phases. Please understand that this is necessary for the smooth operation of the site. Thank you.
[03:45 am]
Sylph-Of-Space -- Does the shoutbox get disabled when there's spammers?
[2024-5-17. : 6:47 am]
NudeRaider -- lil-Inferno
lil-Inferno shouted: nah
strong
[2024-5-17. : 5:41 am]
Ultraviolet -- 🤔 so inf is in you?
[2024-5-17. : 4:57 am]
O)FaRTy1billion[MM] -- my name is mud
[2024-5-17. : 4:35 am]
Ultraviolet -- mud, meet my friend, the stick
[2024-5-16. : 10:07 pm]
lil-Inferno -- nah
[2024-5-16. : 8:36 pm]
Ultraviolet -- Inf, we've got a job for you. ASUS has been very naughty and we need our lil guy to go do their mom's to teach them if they fuck around, they gon' find out
[2024-5-16. : 5:25 pm]
NudeRaider -- there he is, right on time! Go UV! :D
Please log in to shout.


Members Online: Ultraviolet, 2miac383rL1