can someone tell me how to add %s of damage, health, armor, etc. onto a units stats when it lvs up? i have only been able to add a flat amount per level.
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There is a vital health maximum fraction area right under where you would add the bonus (where it would be a flat rate). This adds that fraction to your units health. There are similar options for everything else.
Just to let you know 0.5 would give you 50% more health.
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found them. the odd thing about it is that it adds the %hp of the original stats of the unit. is there a simple way to add the % of the already leveled up stats?
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It seems to be working ok for me, how are you specifying levels.
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kinda wierd. what i said is for health, shields, and energy. havent tried armor yet, but when i tried damage, it did something wierd while combining scaled damage and damage fraction. but you solved the problem.
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