Staredit Network > Forums > SC2 Custom Maps > Topic: Perdition
Perdition
Apr 25 2010, 10:22 am
By: Devourer  

Apr 25 2010, 10:22 am Devourer Post #1

Hello

This is a very nice third person adventure shooter game a friend just showed to me today.
Move with WASD, fire with mouseclick and use mouse to move camera.
Nice terrain and nice idea, however I never managed to reach the end as the aiming is rather hard.



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Apr 25 2010, 4:08 pm Centreri Post #2

Relatively ancient and inactive

Awesome. When people start making custom models specifically for this, I can now imagine some really awesome FPSes... Very exciting, I didn't have much faith in the possibility of FPSes on this before.

Post has been edited 1 time(s), last time on Apr 25 2010, 6:34 pm by Centreri.



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Apr 25 2010, 9:50 pm Sixen Post #3



I'm sure the creator of the map would appreciate if you linked to it, since you did not make it.
http://www.sc2mapster.com/maps/perdition/



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May 10 2010, 10:30 am TraderMoe Post #4



that map looks very nice i think i test it today



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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