It seems that every time I use this one spell, the top part of my grid is in the middle of the map and I dont know why
here are the triggers that are involved
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Fighting Arena", At least, 1);
Command("Current Player", "Protoss Dragoon", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", Exactly, 0);
Actions:
Remove Unit("Current Player", "Protoss Dragoon");
Display Text Message(Always Display, "\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\r\n\x011Ground Shatter");
Set Deaths("Current Player", "Norad II (Battlecruiser)", Add, 1);
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Battle Arena", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", At least, 1);
Actions:
Set Deaths("Current Player", "Norad II (Battlecruiser)", Add, 1);
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Battle Arena", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", At most, 11);
Actions:
Create Unit with Properties("Current Player", "Zerg Devourer", 2, "Tsunade S", 1);
Create Unit with Properties("Player 7", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Player 8", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Player 7", "Kukulza (Mutalisk)", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Player 8", "Protoss Arbiter", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 1, "Tsunade S", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 3, "Tsunade S", 1);
Create Unit with Properties("Player 7", "Zerg Mutalisk", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 3, "Tsunade S", 1);
Create Unit with Properties("Player 8", "Kukulza (Mutalisk)", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 3, "Tsunade S", 1);
Create Unit with Properties("Player 8", "Zerg Guardian", 1, "Tsunade S", 1);
Create Unit with Properties("Current Player", "Zerg Devourer", 2, "Tsunade S", 1);
Move Location("Player 7", "Zerg Devourer", "Battle Arena", "grid");
Move Location("Player 8", "Zerg Devourer", "Battle Arena", "grid 2");
Move Location("Player 7", "Kukulza (Mutalisk)", "Battle Arena", "grid 3");
Move Location("Player 8", "Protoss Arbiter", "Battle Arena", "grid 4");
Move Location("Player 8", "Zerg Mutalisk", "Battle Arena", "grid 5");
Move Location("Player 7", "Zerg Mutalisk", "Battle Arena", "grid 1");
Move Location("Player 8", "Zerg Guardian", "Battle Arena", "grid 6");
Move Location("Player 8", "Kukulza (Mutalisk)", "Battle Arena", "Grid 7");
Remove Unit("Player 8", "Zerg Mutalisk");
Remove Unit("Player 7", "Zerg Mutalisk");
Remove Unit("Player 8", "Zerg Guardian");
Remove Unit("Player 7", "Zerg Guardian");
Remove Unit("Player 7", "Zerg Devourer");
Remove Unit("Player 8", "Zerg Devourer");
Remove Unit("Player 8", "Protoss Arbiter");
Remove Unit("Player 7", "Kukulza (Mutalisk)");
Remove Unit("Player 8", "Danimoth (Arbiter)");
Remove Unit("Player 8", "Kukulza (Mutalisk)");
Kill Unit("Current Player", "Zerg Devourer");
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Battle Arena", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", Exactly, 12);
Actions:
Create Unit("Current Player", "Zerg Devourer", 24, "Tsunade S");
Move Unit("Foes", "Men", All, "Tsunade S", "Tsunade S");
Kill Unit At Location("Foes", "Vulture Spider Mine", All, "Tsunade S");
Kill Unit At Location("Foes", "Protoss Probe", All, "Tsunade S");
Kill Unit At Location("Foes", "Gui Montag (Firebat)", All, "Tsunade S");
Kill Unit At Location("Foes", "Jim Raynor (Vulture)", All, "Tsunade S");
Kill Unit At Location("Foes", "Infested Terran", All, "Tsunade S");
Kill Unit At Location("Foes", "Infested Duran", All, "Tsunade S");
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 1", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 1", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 2", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 2", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 3", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 3", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 4", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 4", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 5", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 5", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "grid 6", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "grid 6", 6);
Create Unit with Properties("Current Player", "Zerg Lurker", 1, "Invalid Location", 6);
Create Unit with Properties("Current Player", "Devouring One (Zergling)", 5, "Invalid Location", 6);
Order("Current Player", "Devouring One (Zergling)", "Battle Arena", "Tsunade S", attack);
Kill Unit At Location("Current Player", "Zerg Devourer", All, "Anywhere");
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Battle Arena", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", At least, 13);
Actions:
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 1", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 2", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 3", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 4", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 5", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "grid 6", 1);
Create Unit with Properties("Player 8", "Zerg Mutalisk", 1, "Invalid Location", 1);
Kill Unit("Player 8", "Zerg Mutalisk");
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
Trigger(" Squad-1"," Squad-2"){
Conditions:
Bring("Current Player", "Infested Kerrigan (Infested Terran)", "Battle Arena", At least, 1);
Deaths("Current Player", "Norad II (Battlecruiser)", Exactly, 60);
Actions:
Kill Unit At Location("Current Player", "Zerg Lurker", All, "Anywhere");
Kill Unit At Location("Current Player", "Devouring One (Zergling)", All, "Anywhere");
Set Deaths("Current Player", "Norad II (Battlecruiser)", Set To, 0);
Comment("T600:");
Preserve Trigger();
}
//-----------------------------------------------------------------//
None.