Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Rapid Unit Shooting
Rapid Unit Shooting
May 18 2009, 3:41 am
By: Leon-037  

May 18 2009, 3:41 am Leon-037 Post #1



I want to learn how for units to shoot rapidly once they spawn and disappear right after without using waits. If you have played We Are Friend or anything similar to that map, you should know what I mean by.



None.

May 18 2009, 3:52 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

open up the map and take a look. certain units might avoid the cooldown.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 18 2009, 5:26 pm xYoshix Post #3



You need to create a unit, then center a small location on an enemy nearby. Order the unit to patrol to the location. Set a death count to 3 and then kill when it reaches 0.

Basically, you have to make the unit patrol towards an enemy to make it attack quicker



None.

May 18 2009, 6:17 pm Pigy_G Post #4



You can make it patrol to a location that is the hero itself if you dont want to have it target a specific direction.



None.

May 19 2009, 3:33 am Falkoner Post #5



If you don't order the unit to patrol, they won't acquire a target as quickly, so make sure you do that, although you may need some sort of wait, even if it's a wait 0, which won't cause serious wait blocks.



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