Quote from NudeRaider
Only actions cause a desynch. The condition you quoted is for detecting the hacker.
However actions like display text, move screen and the like are not shared with other players, so starcraft doesn't detect a data discrepancy and nothing happens. You'll have to do an action like set dc, create unit and the like which is critical for the consistent running of the map, thus shared with other players.
So the hacker owns a unit the other's don't and will get dropped.
Only the greatest group with matching memory will be able to continue to play.
However actions like display text, move screen and the like are not shared with other players, so starcraft doesn't detect a data discrepancy and nothing happens. You'll have to do an action like set dc, create unit and the like which is critical for the consistent running of the map, thus shared with other players.
So the hacker owns a unit the other's don't and will get dropped.
Only the greatest group with matching memory will be able to continue to play.
Is there still a way to actually drop people? If so, could you please tell me?
None.