Staredit Network > Forums > Modding Assistance > Topic: Starcraft Modifying Errors
Starcraft Modifying Errors
Apr 10 2009, 1:26 pm
By: kidblaze  

Apr 10 2009, 1:26 pm kidblaze Post #1



Error 1- WinMpq, Ice, nor IceCC worm although I have the downlaod.
Error 2- I don't know how to work converters.
Error 3- Tile Edit is wierd and I don't know what it does.


Kidblaze

Post has been edited 1 time(s), last time on Apr 10 2009, 1:27 pm by kidblaze. Reason: Does anybody really care? (o0)



None.

Apr 10 2009, 1:43 pm ForTheSwarm Post #2



1. What kind of error message do you get?
2. Wtf do you mean? GRP converters?
3. It changes tilesets.

Please try to be more clear next time.



None.

Apr 10 2009, 3:04 pm Moose Post #3

We live in a society.

Quote
- states this post needs to be dealt with: very stupid post. no details or information at all..
- states this post needs to be dealt with: Don't sign your posts.

Kidblaze, please put an illusion of effort into your posts.
IceCC does not WORM? Seriously?




Apr 10 2009, 8:40 pm Corbo Post #4

ALL PRAISE YOUR SUPREME LORD CORBO

1. You're pretty much missing the runtimes for both. WinMPQ requires VB4 runtimes and IceCC requires java runtimes, you can google the VB4 runtimes and you can go here to get the java runtime environment.
2. Basically, when WinMPQ works, you'll extract unit .grp files and open them with a converter. They'll decompile the .grps for you and write .bmp files for the frames. You edit the frames and then compile back your .grp
3. It edits tiles. Opens .wpe and .cv* files. Just like the converters it can output .bmp files for you to edit them. It can also modify some terrain files such as walkable, can't be built on and so on.



fuck you all

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[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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