Staredit Network > Forums > SC1 Terrain > Topic: Possibly a new blend!?!?
Possibly a new blend!?!?
Mar 3 2009, 9:27 pm
By: Morphling  

Mar 3 2009, 9:27 pm Morphling Post #1



This is my first blend and I think it's a new blend. Don't yell if it's not.
Edit: I realize near bottom of some of the ramps there is a little rectangle of high dirt. I fixed it, but I'm too lazy to upload the fixed images.






Attachments:
Cool ramp-hill.scm
Hits: 9 Size: 36.46kb

Post has been edited 2 time(s), last time on Mar 3 2009, 10:26 pm by Morphling.



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Mar 3 2009, 9:31 pm Pigy_G Post #2



a 'blend' is generally the transfering of one type of tile to the next, though the ramp and high dirt tiles are technically different, they transfer quite easily. This is nothing new, even though it may be sexy. The bridge tiles are used quite often ajacent to high dirt aswell. Sorry, Though the setup of the tiles is new, the actual blend is not.



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Mar 3 2009, 10:35 pm Vi3t-X Post #3



Although the blend isn't new, you did a good job none the less. :P



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Mar 3 2009, 10:39 pm Morphling Post #4



Thanks. I also attached the map with a few more pieces.



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Mar 3 2009, 11:41 pm ClansAreForGays Post #5



This is giving me ideas for an Excite Bike map...




Mar 3 2009, 11:55 pm Morphling Post #6



Quote from ClansAreForGays
This is giving me ideas for an Excite Bike map...
Yeah. After I made it and looked at it, it gave me quiete a few ideas. :D



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Mar 4 2009, 1:56 am Falkoner Post #7



Hmm, I like that side blend a lot, it's a nice straight vertical blend from high dirt/bridges/ruins to dirt.



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Mar 4 2009, 4:40 am A_of-s_t Post #8

aka idmontie

Eh, WookenFire has done that tons before Falk. I'm glad he's getting into terraining though.



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Mar 16 2009, 12:28 am WoodenFire Post #9



I remember when I personally found those blends when working with the same combo of pallets. Very fun stuff.

One thing to look out for is the blockiness that comes with the bottom of the bridge transition tiles and the ramp transition tiles. There is blockiness which comes with the fact that the bridge trans is longer and ment to be connected to SOLID bridge tiles (almost high-dirt).

A lot of fustration comes from shades of highdirt and bridge just not working well together... Lol

Good finds for yourself though. Keep on mixing and matching! And before you waste too much time like I have done, look at wuts in my ramp database. :P



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Mar 16 2009, 3:40 am stickynote Post #10



Your ramp database is epic. There aren't a lot of backwards ones though...



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Mar 21 2009, 4:48 am WoodenFire Post #11



actually there is... you have to mix and match grass blends and side-ramp pieces... there are a ton of combos for backwards ramps in my database...



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