You can no longer lean in FEAR2, however you may now knock objects over. Enemies still lean with great frequency.
- Enemies respond quicker to your presence.
- Enemies use grenades more intelligently, although less often.
- Level design generally means you will not sneak up on enemies.
- Grenades are extremely abundant, and you may now cook grenades in your hand.
- You move much slower, but now have the ability to sprint.
- You can now slide and knock over many objects to use as cover while crouched.
- You may carry four weapons and four types of grenades.
- Shooting most surfaces no longer produces extremely thick clouds of smoke to obscure your vision.
- The bicycle kick, roundhouse kick, and normal melee return. The sliding kick does not.
The enemy AI is essentially identical, however the sequel is far more forgiving due to health/armor availability.
- Enemies now drop health.
- Health kits and armor kits are now extremely abundant.
- Health kits fully heal you.
- Armor kits fully armor you.
- You do not lose HP while armored.
- You may carry three health kits.
In terms of weapons, the selection is very similar to the first although all the guns have been re-skinned. The FEAR2 variants are silly looking weapons, as if they are toys.
- You can no longer dual wield the pistol and the new variant is an extremely weak, ineffective gun.
- There are now two shotguns, the first shotgun is a nearly useless slow-firing pump action weapon.
- There are two exotic weapons, both of which are exceptionally less useful, with far less interesting effects than the two exotic weapons from the first game.
* a plasma weapon that functions identically to the BFG from Doom 3.
* a laser that shoots a constant stream of energy.
- A submachine gun, assault rifle, sniper rifle return and function very similar to the originals.
- A rocket launcher returns that fires a single rocket.
Graphically the game appears to use the same engine as the first. Enemy models are equal quality to the original. The environment is now far more detailed, with many, many more objects.
None.