Staredit Network > Forums > SC2 General Discussion > Topic: Your Favorite Unit?
Your Favorite Unit?
Nov 21 2008, 2:57 am
By: Lord Malvanis
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Nov 25 2008, 1:40 am chuiu Post #21



http://www.starcraft2.com/art.xml?s=93

Sorry dude but I gotta disagree with you on this one. That looks like something you would find in World of Warcraft rather than Starcraft.



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Nov 25 2008, 1:51 am FatalException Post #22



Ghost, or Reaper.



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Nov 25 2008, 5:27 am Lord Malvanis Post #23



Hey, Is the wraith in sc2? If it is, That would be my favorite unit



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Nov 25 2008, 5:40 am FatalException Post #24



No, replaced by banshee. Old news be olllllllllllllllld.



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Nov 25 2008, 11:09 am Devourer Post #25

Hello

Quote from chuiu
http://www.starcraft2.com/art.xml?s=93

Sorry dude but I gotta disagree with you on this one. That looks like something you would find in World of Warcraft rather than Starcraft.
I know the wallpapers/artworks looks crap of them, but ingame they don't look that bad



Please report errors in the Staredit.Network forum.

Nov 25 2008, 3:56 pm JaFF Post #26



My favorite unit from SC is Ghost, but it sucks in SC2, IMO. For SC2, I'd have to go with the Viking, because I like the concept of being both air and ground unit.



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Nov 25 2008, 11:02 pm Insane Crusader Post #27



The Dark Templar by far. I also like the Guardian from the original StarCraft and I know they have included him in SC2 as the Swarm Guardian but I don't know what's new about him. Does he still have his extremelly long range?



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Nov 26 2008, 12:53 am Grand_dracolich Post #28



Quote from JaFF
My favorite unit from SC is Ghost, but it sucks in SC2, IMO.
They added a snipe ability, (I think) an attack that does 40 extra damage to energy-based units, made it useful in combat, gave it EMP, removed lockdown, moved it earlier in tier, and made nukes useful (double the damage, earlier tier). I think we can see this used, competitively now.

@Insane Crusader: Yes, it still has long range, but now spawns Broodlings either with every attack (no, doesn't insta-kill), or when it kills something.

My favourite unit is probably the Magic Reaver (Nullifier :P). Though it's attack looks a little odd, a tier 1 caster that can make walls is quite useful.



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Nov 26 2008, 1:59 am KrayZee Post #29



Thammer is pretty much unoriginal when it comes to StarCraft. I assume the Infestor is his second StarCraft picture, since we've all seen the Tauren Marine (Not by Thammer) long before April 1st, 2008.



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Nov 26 2008, 4:01 am Insane Crusader Post #30



Quote from Grand_dracolich
@Insane Crusader: Yes, it still has long range, but now spawns Broodlings either with every attack (no, doesn't insta-kill), or when it kills something.

I now love the Guardian even more! :uberw00t: :uberw00t: :uberw00t:



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Dec 13 2008, 10:29 pm Black Knight Post #31



Stalker, or Dark Templar >:D



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Jan 23 2009, 2:26 am DaltonSerdynski Post #32



ghost and the brut marine lookign guy turan? yah there sweet



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Jan 23 2009, 1:19 pm TriggR_HappE Post #33



Larva!



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Jan 23 2009, 11:37 pm Wakalord Post #34



Nydus Worm easily.




Feb 11 2009, 11:53 pm Lord Malvanis Post #35



Bumped.



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Feb 17 2009, 6:00 am BlackWolf99 Post #36



zerglings, they have been my fav unit since original sc



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Apr 27 2009, 7:42 pm melnikov Post #37



marines :)



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Apr 27 2009, 8:18 pm Magicide Post #38

Sleeping wolves wake hungry.

Nice bump.

ZEALOT.

That new ability is gonna be sweet.




Apr 27 2009, 8:21 pm InsolubleFluff Post #39



TERRATRON!!!



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Apr 27 2009, 9:30 pm Magicide Post #40

Sleeping wolves wake hungry.

Knew that was coming.




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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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