Staredit Network > Forums > SC1 Terrain > Topic: Aerius Dei Terrain
Aerius Dei Terrain
Sep 4 2007, 10:39 pm
By: JaBoK
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Sep 27 2007, 12:41 pm Falkoner Post #61



Oooh! Ruins/dirt to temple blend! Nice! Fix any blocks that appear around doodads, use different ruins tiles when blending into bridge ends, and make that bridge connecting to ramp at the top darker by using a piece near the end of the bridge, and it will look great!



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Sep 28 2007, 12:10 am JaBoK Post #62





That's what I did to the end of the ramp, I really like it myself, what do you guys think?



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Sep 28 2007, 12:28 am Falkoner Post #63



Oooh! Perty! although it's slightly blocky when it connects to the temple.



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Sep 28 2007, 1:05 am blacklight28 Post #64



Yum



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[2024-5-28. : 8:43 am]
TheHappy115 -- Yea, thats the issue. Thanks. It would also explain why my deleted map couldn't get updated. Updated version reduced collision on units (only thing added) since was dodging game (players collide with each other)
[2024-5-28. : 5:26 am]
Ultraviolet -- If so, I'd just focus on getting them on scmscx.com and then you can link to that in the showcase thread for your maps
[2024-5-28. : 5:25 am]
Ultraviolet -- I can't upload my EUD maps, I think the DLDB has some issue with handling them. Are you trying to upload EUD maps?
[2024-5-28. : 2:06 am]
TheHappy115 -- Its been awhile but ever since I requested one of the Maps I posted to be deleted since I couldn't delete it myself (or update it), I haven't been able to upload any more maps. Any reason for that?
[2024-5-26. : 7:14 pm]
Kyradax -- Hi
[2024-5-26. : 5:05 pm]
O)FaRTy1billion[MM] -- :wob:
[2024-5-25. : 9:22 am]
Zycorax -- :wob:
[2024-5-23. : 3:50 pm]
Ultraviolet -- :wob:
[2024-5-23. : 6:26 am]
UndeadStar -- :wob:
[2024-5-22. : 6:10 am]
Riney -- Somethings never change.
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