Staredit Network > Forums > SC1 Terrain > Topic: The Ninth Round
The Ninth Round
Dec 18 2008, 1:18 am
By: sardsim
Pages: < 1 2 3 >
 

Dec 19 2008, 5:58 pm Pigy_G Post #21



Badcop, I like the top of your tree alot but I really don't understand that bottom floortrap area..



None.

Dec 19 2008, 6:09 pm sardsim Post #22



I think it might be an ice skating rink.



None.

Dec 19 2008, 6:14 pm badcop Post #23



Yeah, sardism is correct it's an ice skating rink. It was supposed to be Rockefeller Square in NYC.



None.

Dec 20 2008, 4:40 am Jello-Jigglers Post #24



It sorta looks a ton like rorys. Like the wreath and tree. oh well at least I knew it was an ice rink. haha. :bleh:



None.

Dec 20 2008, 6:49 am Pigy_G Post #25



I think I actually like badcops tree better then rorys.



None.

Dec 20 2008, 8:11 am RoryFenrir Post #26



i like the building in the bottom right, and the tree owns mine...

i just watched a movie with that tree and that skating rink in it lol, ive seen pictures and stuff of that before and thats what i was kind of going for. The wreath was kind of a rip, but whatever, i just think ill definatly have to expand mine :)

Post has been edited 1 time(s), last time on Dec 20 2008, 9:58 am by RoryFenrir.



None.

Dec 21 2008, 3:33 pm Zergblender Post #27



Santa's workshop would be nice.
SCVs assembling goliaths and tanks, etc.



None.

Dec 21 2008, 7:59 pm MNeox Post #28



Quote from Zergblender
Santa's workshop would be nice.
SCVs assembling goliaths and tanks, etc.

wouldn't that just be the same idea as 2 rounds ago?
the whole factory building thing.



None.

Dec 21 2008, 9:57 pm Jello-Jigglers Post #29



Quote from MNeox
Quote from Zergblender
Santa's workshop would be nice.
SCVs assembling goliaths and tanks, etc.

wouldn't that just be the same idea as 2 rounds ago?
the whole factory building thing.
Agreed.



None.

Dec 21 2008, 10:03 pm Pigy_G Post #30



Agreed. :P



None.

Dec 21 2008, 10:06 pm BlueWolf Post #31



I was going to make a snow man, but it wouldn't look so realistic.



None.

Dec 21 2008, 10:31 pm Pigy_G Post #32



Use tho's invalid white cricles that instantly crash sc!



None.

Dec 21 2008, 11:39 pm Vi3t-X Post #33



Or use Iceworld Tileset. :bleh:



None.

Dec 22 2008, 12:58 am RoryFenrir Post #34



heres an update of mine, i added afew buildings, changed some blends, and added a christmas tree lot :)





None.

Dec 22 2008, 1:54 am MNeox Post #35



It is definitely impossible to win against rory's entry now. It's original and it fits the theme. Grr



None.

Dec 22 2008, 2:35 am stickynote Post #36





Christmas ornaments for the win!



None.

Dec 22 2008, 2:47 am RoryFenrir Post #37



that tree rapes, i like the cross walks too.

After the contest we should combine these all, and have a really awsome christmas city

Post has been edited 1 time(s), last time on Dec 22 2008, 2:53 am by RoryFenrir.



None.

Dec 22 2008, 3:47 am badcop Post #38



Wow sticky that's hawt. I really love the divider type things around the tree.



None.

Dec 22 2008, 4:59 am WoAHorde Post #39



Quote from badcop
Here's my entry, hope you like it. =]

Rockefeller Plaza ftw.



None.

Dec 22 2008, 5:13 am Vi3t-X Post #40



Rory's is the most functional. Go Rory.



None.

Options
Pages: < 1 2 3 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
Please log in to shout.


Members Online: Moose