Staredit Network > Forums > SC1 Contests > Topic: Temple Siege Tournament #2
Temple Siege Tournament #2
Dec 2 2008, 6:48 pm
By: ClansAreForGays
Pages: < 1 « 2 3 4 5 >
 

Dec 6 2008, 9:43 pm Echo Post #61



Quote from Doodle77
Doodle, Echo, IP? <3
I'm going to play for fun, so sure. IP might not be able to play.



None.

Dec 6 2008, 10:16 pm Vi3t-X Post #62



So Demon wants me and Pigy on his team. Uh... look, I can only play on Europe, Asia or a Private Server. :><:



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Dec 6 2008, 11:17 pm Lt.Church Post #63



pigy, how do i suck because you cant use your 50+ damage to 1hit kill broodlings surrounding you?



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Dec 6 2008, 11:41 pm iSnipedYou. Post #64



i wanna join! i has no team and im iSnipedYou



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Dec 7 2008, 12:21 am Decency Post #65



Team Anonymous: Decency (me), DaltonSerdynski, MadZombie

Either of us can be the leader, I think we all have accounts.

How is the delayed choosing going to work? When both teams wait to pick? 122121 is probably fairest.



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Dec 7 2008, 12:59 am Decency Post #66



Quote from ClansAreForGays
Now for something really important:
Quote
- The Temples have 50000 HP and 25 armor.
- The Gates now have 9000 HP and 20 armor.
- Fixed Kill Score to XP disparities between the teams.
- Changed the max XP cap to apply to units giving over 600 kill score. This means all heroes and upper spawns and such giving a ton of kill score will be worth a max of 16 per kill.
- Slightly enlarged South team's base. (fixed some pathing AI problems... and because it was way smaller than North team's.)
- Broodlings have 60 HP and do 7 dmg.
- Pylon stats: 1500 HP, 10 Armor, 400 shields.
- Cannon stats: 2500 HP, 10 Armor, 500 shields, 60 dmg.
- Made Outpost Gates invincible.
- Archer's upgrade damage increased from +4 to +5.
- Decreased attack of Bike Mode from 30 to 25. (Mech)
- If a player leaves while disabled you can actually win. (Medic)
- Changed HP of mines from 5 to 3. (Spec Ops)
- Changed purchase cost of spawn level up to 4.

Is this alright with everyone? Speak now of forever hold your peace.

- Broodling change is meaningless, 1 more armor upgrade, oh no.
- Pylon is still significantly weaker than cannons.
- Pylon/Cannons gained life? That doesn't seem to have a point, they were already hard to kill.
- I personally liked killing Outposts, don't see a reason for this change.
- If Archer gets a bonus Medic needs one too I think. Volt probably needs a downgrade.

Nothing serious though, just minor things.



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Dec 7 2008, 1:09 am Admiral.Cain Post #67



Our 3rd teammate is dimebag_dexter



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Dec 7 2008, 1:11 am xYoshix Post #68



Good Luck Everyone :)



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Dec 7 2008, 4:21 am DaltonSerdynski Post #69



that was fun :)



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Dec 7 2008, 4:24 am Echo Post #70



Good game friends!



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Dec 7 2008, 4:37 am MadZombie Post #71



IM SORRY FOR PICKING MED.

/me Jump off bridge with rope around neck

GG.



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Dec 7 2008, 4:44 am DaltonSerdynski Post #72



LOL LOLLOLOLOL omg I lol'ed



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Dec 7 2008, 4:47 am ClansAreForGays Post #73



In retrospect, what do you think was bad about this version? What I've heard the most is mech's lv4, warrior hp, but most of all medic being too slow to level up due to stronger broods. No one really liked the 60 damage cannons and 60 hp broods.




Dec 7 2008, 4:51 am Vi3t-X Post #74



Which is why I stated this:
Quote from Vi3t-X
Personally, 1.4M was better before it was changed far beyond what it originally was. To be honest, I much prefer 1.2 over this.




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Dec 7 2008, 4:55 am Decency Post #75



Quote from ClansAreForGays
In retrospect, what do you think was bad about this version? What I've heard the most is mech's lv4, warrior hp, but most of all medic being too slow to level up due to stronger broods. No one really liked the 60 damage cannons and 60 hp broods.

Marine.
Is.
Still.
Rigged.



None.

Dec 7 2008, 5:00 am ClansAreForGays Post #76



Quote

WINNERS
Echo/Deno, ][cy, and IsnipedYou have won this 21 person tourament consisting of : DaltonSerdynski, decency(faz-), MadZombie, Pigy_G, NDE, Plaz]v[a, BlueDestiny8, OofsBlu, Spek28, 1337T4T0R, mewuvyourself(thirt33n), tod_the_rod, Adm.CAIN, roman.empire, DimeBag, Doodle77, payne, krn





Dec 7 2008, 5:02 am ClansAreForGays Post #77



Quote from name:FaZ-
Quote from ClansAreForGays
In retrospect, what do you think was bad about this version? What I've heard the most is mech's lv4, warrior hp, but most of all medic being too slow to level up due to stronger broods. No one really liked the 60 damage cannons and 60 hp broods.

Marine.
Is.
Still.
Rigged.
He's the most defenseless unit against paralyzing.




Dec 7 2008, 5:09 am Doodle77 Post #78



Quote from ClansAreForGays
Quote from name:FaZ-
Quote from ClansAreForGays
In retrospect, what do you think was bad about this version? What I've heard the most is mech's lv4, warrior hp, but most of all medic being too slow to level up due to stronger broods. No one really liked the 60 damage cannons and 60 hp broods.

Marine.
Is.
Still.
Rigged.
He's the most defenseless unit against paralyzing.
Which is why rine needs to get HP constantly, to make sure that he won't die when paralyzed, because he would have to be paralyzed too many times in a row
.



None.

Dec 7 2008, 5:16 am th1rt33n Post #79



for next tourny i say 2v2 so theres more rounds and teams can actually stay togehtor and not so many last second subs lol(shouldn't be talking about subbing xD).
but also the people playing eithor should be randomized using a bot lol.



None.

Dec 7 2008, 5:45 am MadZombie Post #80



TS needs a random hero beacon.



None.

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