Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Custom Sprite List?
Custom Sprite List?
Oct 27 2008, 6:31 am
By: Groovu  

Oct 27 2008, 6:31 am Groovu Post #1



I was playing through qPirateKing's Deep Blue and noticed that he had placed a sprite for the groundwork of a terran building. (Starforge Sprite 270 with "Draw as Sprite", "Flag 10" and "Blocks View??" ticked) Another one would be Sprite 271 with the same ticks. (Creates another Terran ground work thing.) I was wondering if there's a list of these sort of sprites that are odd and don't crash.



None.

Oct 27 2008, 2:20 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

http://falkoner.cow.googlepages.com/Disabled_Sprite_Effects.html

You can always make your own.

Search the wiki/make a page.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Oct 27 2008, 10:16 pm Falkoner Post #3



That's weird how it worked in his map, but yeah, the link posted has a nice list of disabled sprites, something a bit different from what he did, but most terran buildings are half built when you do it to them, they're kinda funky though, like missle turrets are half built, but still have a turret.

If the list says something that messes up your plans in a map, I would test it myself first, since these things change based on patch and map, and maybe what I noticed differs depending on the situation.



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Oct 28 2008, 2:58 am Groovu Post #4



Eh, I was just hoping there was some super secret text file somewhere that told you of all the oddball sprites since Deep Blue was made in 2005.



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Oct 28 2008, 3:08 am Vi3t-X Post #5



Make your own and post it here for minerals. :bleh:



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Oct 28 2008, 6:51 pm Pigy_G Post #6



Can you upload Deep blue to the database?



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Oct 28 2008, 6:53 pm Morphling Post #7



Yes, Deep blue is a cool map, but I lost it. :(




Oct 28 2008, 7:15 pm Vi3t-X Post #8



I beleive it has already been uploaded.



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Oct 28 2008, 7:18 pm Morphling Post #9



Quote from Vi3t-X
I beleive it has already been uploaded.
I believe it hasn't. Your thinking of Deep Six.



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Oct 28 2008, 7:20 pm Vi3t-X Post #10



Quote
[02:12 pm]Pigy_G -- Oh, Its on the maplantis one :P
[01:53 pm]Pigy_G -- Can somone upload Deep Blue, By qPirateKing




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Oct 28 2008, 7:37 pm Morphling Post #11



Quote from Vi3t-X
Quote
[02:12 pm]Pigy_G -- Oh, Its on the maplantis one :P
[01:53 pm]Pigy_G -- Can somone upload Deep Blue, By qPirateKing
How could i have possibly known that information? Thank you though.



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Oct 28 2008, 7:41 pm Vi3t-X Post #12



As of right now, its still in the shoutbox. :bleh:



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[2024-5-20. : 4:05 am]
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[2024-5-20. : 4:04 am]
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[2024-5-20. : 4:03 am]
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[2024-5-20. : 3:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[2024-5-20. : 3:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[2024-5-20. : 3:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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