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The idea is simple. What it does, is VHP for large amounts of enemy units. These units can be randomly spawned, preplaced, built, whatever. Pros and cons down the bottom. This is NOT VHP FOR ONE UNIT. It's for MANY. Each player has only one unit.(it can be done with more, but the more player-owned units, the more locations used)
Low(under 6) numbers of players are preferable, again, to save locations.
First, you have to decide what the most units that come within about 15x15 of the player unit. Let's say that you decide there will never be more than 20 by the hero.
Next, create a large location. It has to be the same size or similiar to the range of the player. For melee units, this system can work especially well. Make a trigger that Always centers the location on the hero.
Next, make 20 1x1pixel locations for each player.
Have a trigger detecting if there are at least 21 zealots( we'll use zealots as the enemy in this example) in the big hero location. If there is, there's a couple of things you can do. You can just remove it. You can move it back to where it spawned. Or, if you have spare locations, you can center a location on it, temporarily remove it, and move it back when there are 19 or less zealots in the hero location.
Now, the meat of the system. I use 2 computers, there may be a better way though. The big hero loc is named BigLoc. Each small loc is named l1, l2, etc. Replace lx with the respective number.
P1
Conditions
P8 brings at least one zealot to BigLoc.
P8 brings at most 0 zealots to lx
Actions:
Center lx on zealot owned by P8
Give zealot at lx to P7
Set Deaths of Cantina to 3
Trigger 2
P1
Conditions:
P1 has suffered 1 deaths of cantina.
Actions:
Center lx on zealot at lx
Preserve
Trigger 3
P7 brings 0 zealots to lx
P1 has suffered at least 1 deaths of cantina
Actions:
Subtract one deaths of Cantina
Create 1 zealot at lx
Center lx on zealot at lx
Preserve.
Copy twenty times per player, using different lx each time, and a different DC.
Not sure if i finished everything, but there's the basic idea. The Cantina to 3 deaths can be changed to whatever number of VHP you want the zealots to have.
[quote PROS]
- Works for large amounts of units
-Especially useful for zombie maps with large amounts of zombies, if you want an ammo system
-For the amount of units it works with, relatively few locations used
-Can have randomized VHP used easily[/quote]
[quote
CONS]
-Uses potentially large amounts of locations
-Requires two computers. There is a work around, which gets complicated if you want it to look nice. Ask if you need it.
-If a unit leaves the BigHeroLoc, the VHP for it is reset. It would be advisable NOT to use for boss units.
[/quote]
Post has been edited 7 time(s), last time on Apr 15 2010, 4:51 am by Jack.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
"In short, their absurdities are so extreme that it is painful even to quote them."