Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Harvest Moon SC (New Map Project)
Harvest Moon SC (New Map Project)
Nov 11 2009, 6:54 pm
By: 13Stallion  

Nov 14 2009, 6:29 am 13Stallion Post #21



Quote from Falkoner
Quote
Yes, players will harvest their crops by using their corsair(basket) to sell vegetables by using Dweb on them. This ensures that only one vegetable should be targeted at once. Should a player purposly target more than 1 crop, all targeted crops will be removed while the player recieves credit for only 1.

Just use an inverted location a bit smaller than the smallest unit, that way any not directly on the units will simply be ignored.

yea thanks that should work, i originally planned it so that moving your scv next to a crop would allow you to harvest it. But there were to many bugs, a player would be able to harvest an unfinished crop and get money for it by standing to the left of a finished crop and adjecent to an unfinished one. Since triggers go from left to right the unfinished crop would be harvested first allowing players to get money without aiting for crops to mature. But yea the Dweb with a small location works fine, especially since the Dweb centers on the crops themselves.



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