I made this small simple map that demonstrates how to increase a reaver's attacking speed using triggers. Tell me if you think it could be useful for an actual map.
I have two different faster reaver attacking speeds to choose from in the map. One is stable and the other is faster, but less stable.
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Things like this have been theorized and tested (Like the rapid fire siege tank) but are often found to not work, as the unit is usually teleported out before it can even manage to fire due to Hyper Triggers.
This however works well. I think it's pretty clever, might borrow the method in one of my maps.
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Ya, im considering using this(the stable version) as a spell for a map im making. The area the spell is cast in is very small, so I can't fit in a lot of reavers.
Thanks for comments.
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Well, couldn't you just have the reavers fire at a target at some random obscured corner of the map and then use a hyper trigger to move the scarabs to a location?
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Well, I want the reaver to be seen.
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