Staredit Network > Forums > SC1 Terrain > Topic: [ ] Tux Tutorial 3 - Introduction to blending
[ ] Tux Tutorial 3 - Introduction to blending
Sep 15 2009, 4:17 am
By: The Starport  

Sep 15 2009, 4:17 am The Starport Post #1



<UPDATE>
Here's the wiki article itself: http://www.staredit.net/wiki/Introduction%20to%20terrain%20blending

Edit this one from now one.
</UPDATE>

Post has been edited 23 time(s), last time on Sep 22 2009, 4:47 am by Tuxedo-Templar.



None.

Sep 15 2009, 5:25 am payne Post #2

:payne:

Wow! Looks so far -really- great ^^
I'm glad you are doing all this for us, community :D
(Still waiting for other's submission, including sticky, inferno and samsizzle's. ;o



None.

Sep 15 2009, 5:38 am The Starport Post #3



You're welcome. Not done yet, though.


Edit: Any feedback so far? I fear I made this a little disorganized/overcomplicated as I was trying to tackle a good way to explain it.

Post has been edited 2 time(s), last time on Sep 15 2009, 7:11 am by Tuxedo-Templar.



None.

Sep 15 2009, 3:40 pm payne Post #4

:payne:

Just as better as before ^^
You might want to clarify over these colors you are using in the pictures... it becomes really unclear at the end :S
Also try to mention that most of the mirrors are at 4 tiles (left/right/top/bottom) from the actual tile. ;o



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Sep 15 2009, 5:25 pm The Starport Post #5



The tile colors were just guesswork on my part, and probably not even truly accurate, at that. I was just trying to distinguish the distinct 'regions' of tile pairs in that way so you could get an idea of how the tiles come together to make each type of isometric blending.

I'll mention the mirrors, but I've noticed mirror tiles are sometimes in different sections of the list completely. Lemme do more research on this, first.



I may add a glossary, too, to define terms such as pair, section, isometric, subtile, etc. I throw those terms around a lot but I don't think I make them too clear in the text.

Post has been edited 1 time(s), last time on Sep 15 2009, 6:50 pm by Tuxedo-Templar.



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Sep 15 2009, 7:52 pm payne Post #6

:payne:

For the "Our first blend" section, this site might be useful: http://falkoner.cow.googlepages.com/Tutorials.html
:P



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Sep 15 2009, 10:12 pm Falkoner Post #7



Once, again, I apologize for the terrain pages not being transferred to the new site layout :(



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Sep 15 2009, 10:50 pm payne Post #8

:payne:

Falk, all of you're tutorials have missing pictures, would you fix that please? :D
And are you willing to write an article on something? It can be anything!
Making the article about "Reproducing most known blends" would be perfect for you since you already have many tutorials done ;)



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Sep 16 2009, 4:00 am The Starport Post #9



Actually, I think I'm gonna call this done. Subsequent blending tutorials can be handled separately.



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Sep 20 2009, 2:13 am payne Post #10

:payne:

http://www.staredit.net/maplantis/index.php?sid=a44f42c60c;wiki=161
;)



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Sep 20 2009, 2:20 am The Starport Post #11



I like that one. Nice and simple. I should just import that and use it to first explain the subtile tool and the basics of pairs, then branch off the more complicated stuff about pair group arrangements and tileset navigation into separate articles of their own. I was struggling to find a good way to explain pairs with regards to isometric structures and, eventually, blending, but I should have just stuck with explaining pairs through the subtile tool separately, first.

We should get started on a hub article soon for organizing all of this.

Post has been edited 1 time(s), last time on Sep 20 2009, 2:35 am by Tuxedo-Templar.



None.

Sep 22 2009, 4:48 am The Starport Post #12



Began the process of de-rambling the article. I think I have a better idea now of how to express the main points.

See? Drafting and iteration. The key to perfection.

Post has been edited 1 time(s), last time on Sep 22 2009, 10:40 am by Tuxedo-Templar.



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