Name: Zergkiller
Version: Open beta
Pictures:
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Zergkiller.scm Zergkiller-replay.rep Zergkiller-Replay2.rep Zergkiller-Replay3.rep Zergkiller-Replay4.rep Zergkiller-Replay5.rep Zergkiller is an UMS map in which you, and maybe some other too, choose with 4 chooser units. With them you'll have to fight 30 minutes. They are harder then every other unit. When you choose an biologic unit, you get 2 of them. To win you must fight the Zerg. After every attack, and of course before the first attack, you can place your units, and when you have a builder, build something. Every time you kill a Zerg, you get some money, and if it was an harder zerg, you'll get some gas. You need money to build extra units and upgrade your armor, and need gas to upgrade your weapons. But at the end comes one unit, that you can't kill. It is very powerfull and can make itself invisible. So, be careful! Good luck, and have fun!
ŠTeehee
PS: This is an open beta! So you can help me to finish this map with say what i can change and what bugs you find! Thanks for every help!
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In a nut shell.
Looks uninteresting, not enough screen shots, I'm not going to download a replay just to see what your map is like, and your grammer and spelling is are most bad in an very bad way.
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In a nut shell.
Looks uninteresting, not enough screen shots, I'm not going to download a replay just to see what your map is like, and your grammer and spelling is are most bad in an very bad way.
I think you're being a little too harsh here. It's probably his first map and by the looks of it, it looks like he has a solid foundation on his mapping concepts.
and your grammer and spelling is are most bad in an very bad way.
ironic? if you're going to telling someone their grammar is bad, please spell grammar right and don't say "is are".
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I think its funny how you didn't know he was mocking him.
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I hope. o.o
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I would disable use of computers in leaderboards. Institute was spelled incorrectly, if you place your civilian in-between beacons it will give you both of them (separate beacons or use remove instead of kill), valkyrie isn't disabled, though you can't get it and the mission briefing ends too quickly to read. I got pretty far on my own and it supports a lot of players so unless difficultly scales with the number of players it's going to be too easy.
With some tweaking this could be nice and enjoyable. The key to a good survival map is to make the players have to fight to stay alive throughout the map; make them feel desperate but that they barely holding on due to playing their cards well. In order to achieve this, you may have to think of a more interesting mechanic than just enemies spawning every so often.
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... Well, i come from germany, so my english isn't so good xD
and i don't know how i can change pcx into png or some other, so i can't show screenshots
and yes, you can build valkyrie, but only because i made and make this with sc, not bw
!and! i thougt i fixed the bug with that you can get different units...
!and!(lol) i'm still going to make something to make it more balanced... maybe kill some chooser at the start when there are more player
!and!(humm...), thanks for the tip's. xD i'm gonna change a lil(lol...) bit
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change it to pawn more units for when there are more players... that should balance it out pretty well.
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