After I create the Zerg units, I use the trigger action ORDER like this:
Issue order to all any unit owned by Player 1 at 'Spawn Point':
Attack to 'Human Base'.
Instead of traveling to that location while attacking everything on its way, the units go straight for that location and only stop to fight units that attack them. This becomes a problem when I start spawning flying units for the Zerg, and the majority of them go straight past a player's defenses and take out the Command Center.
I've tried several variations of Attack and Move and I just can't get them to behave that way. Any suggestions?
Thanks in advance for all help!
None.