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SCL Interview with Metzen!

Creator: Moogle
Time: Oct 9 2007, 5:10 am

Post #1     Moogle Oct 9 2007, 5:10 am

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Interview Source: Starcraft Legacy


A longtime starcraft community known as StarCraft Legacy has posted an interview conducted with Chris Metzen, Blizzard Entertainment's Vice President of Creative Development.

Quote from SCL
StarCraft is an incredibly rich world, with an engaging story, compelling characters, and unique units and gameplay, StarCraft is more than a game - it is a universe unto itself the events of Brood War rocked the StarCraft world. But Brood War answered many questions but left much more unanswered. For almost ten years lovers of the StarCraft world and in particular its lore have puzzled, theorized, and debated the mysteries contained within the story. Today some of those great mysteries are answered and the stage is set for the shattering events promised in StarCraft II. Recently, StarCraft Legacy was given an opportunity to interview the author of StarCraft's lore. SC:L team members composed a list of fifteen questions to ask Chris Metzen, Blizzard Entertainment's Vice President of Creative Development. He is one of the few Blizzard members to pre-date StarCraft, and is creditted as the master behind StarCraft II's lore. We welcome you to our exclusive StarCraft Lore interview. Fifteen questions. Fifteen answers. Metzen all to ourselves.


Source:
SCL Interview
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Post #2     Joshgt2 Oct 9 2007, 2:06 pm

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So much for this...
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Oh!!!!!! I CAN'T WAIT! They need to update the main StarCraft2 site more often because I want to play it! I have had it pre-ordered ever since I was able to...
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[05:13 am]
GameLoader1337 -- they are just idiots
[05:13 am]
GameLoader1337 -- so true
[05:06 am]
NerdyTerdy -- Most StarCraft players are just that. Players.
[05:06 am]
NerdyTerdy -- Meh, not everyone knows about mapping.
[05:03 am]
KrayZee -- Can't believe I found this video, the comments are retarded... it takes no more than five minutes to do this and hacks? LOL
[04:42 am]
[04:41 am]
NerdyTerdy -- Things seemed trickier back in the day :P
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