Staredit Network > Forums > Null > Topic: Create Your Own Bound
Create Your Own Bound
Oct 8 2007, 5:02 am
By: blacklight28  

Oct 8 2007, 5:02 am blacklight28 Post #1



Okay, I'm looking for this map where you have a defiler and a grid made of burrowed lurkers. You cast dark swarm on the lurker that you want an explosion to have on it and then when you're finished making the obstacle you move a civ or something on the sides of your defiler to finish and then there's another civ where you can change the speed of your obstacle by moving it to some crystals. I think the map is called Create your own bound. It's not the super complicated version. Also in this game you need a certain amount of points to win, Player 1 chooses the amount of points.



None.

Oct 8 2007, 6:31 am Moose Post #2



SO I HERD U LIEK MUDKIPS.




Oct 8 2007, 4:00 pm MrrLL Post #3



STFU Moose, you know you should've used MAKEN UR OWN BOUNDS instead of MUDKIPS. GOSH.



None.

Oct 8 2007, 6:22 pm Centreri Post #4

Relatively ancient and inactive

'Bounds' by Rantent.

EDIT: Oh, Moose attatched it. Dammit.



None.

Oct 8 2007, 10:35 pm blacklight28 Post #5



Thx.



None.

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[02:58 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: Moose Naw - if that is an option, it should be a global option
agreed
[02:58 pm]
Pr0nogo -- no problem
[11:47 am]
rnDPrc -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
Thank you :)
[11:28 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: though idk if you can extract them from scr anymore since casc took effect, so you can download them here
SC:R still ships with all the old MPQs
[11:26 am]
Suicidal Insanity -- Otherwise it clutters up the UI and you have inconsistent names from location to location
[11:26 am]
Suicidal Insanity -- Moose
Moose shouted: Basically, anywhere that supports custom unit names should have an option to use the originals imo
Naw - if that is an option, it should be a global option
[11:10 am]
Pr0nogo -- though idk if you can extract them from scr anymore since casc took effect, so you can download them here
[11:08 am]
Pr0nogo -- rnDPrc
rnDPrc shouted: Where can I learn more about the default AI Scripts behavior? I'm having some problems here
extract the scripts using pympq and open them in pyai (using the python modding suite) and use nekron's guide as a reference
[10:57 am]
NudeRaider -- http://www.staredit.net/372001/ thou shalt not judge
[10:18 am]
rnDPrc -- I mean the Run AI Script trigger choices
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