1. How does hosting work and why is it slow?
I've been debating with others to figure out why downloading a simple 500kb map can be very slow. Some say that it is because of the servers are too slow. Some say that the servers have nothing to do with dl speed, its all about the hosts' upload speed.
2. Is it true that when ppl are downloading in game loddy, they download from those who just downloaded?
Scenario: When you host a new map and it is full house, people will download the map while others are queued. Once the downloaders are finished, do the queued people download from others (besides the host)?
3. Does "making game public" refreshes map in the game list (besides just turning a passworded game to a public one)?
I've heard people say that when you host a map and if you keep selecting the "make game public", it will help refresh the game. Is that really true lol
4. "Too many server requests" what does that mean?
Does that mean too many ppl tried to join the hosted map at the same time and those people won't be able to join again?
None.