Quote from FatalException
Make sure you put in plenty of randomized lines to keep things interesting.
Randomizing lines... *thinks hard* IF ONLY I COULD DO THAT!1!!11!!
Just randomize switches, then have the display triggers check which switches are set and cleared and where the player is. That's how I have the "battle chatter" system in my map, plus a couple other variables and added waits to keep things from being at regular intervals.
None.