Staredit Network > Forums > General StarCraft > Topic: Protoss thingy (?)
Protoss thingy (?)
Feb 23 2009, 8:32 am
By: Szgk  

Feb 25 2009, 4:07 am stickynote Post #21



Maybe the water doodad is a Xel'Naga construct?

The dirt doodad looks like a human plane to me from the modern-ish era.



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Feb 25 2009, 10:39 pm Black Knight Post #22



Quote from Vi3t-X
Either shot down Carrier or Terran Supercruisers (the ones that landed with the ATLAS thing).

Yea, agreed or maybe another Xel'Naga ship o.o



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Feb 26 2009, 12:08 am samsizzle Post #23



The first one looks definitely like a mech of some sort hunched over in the water, and i always thought the second one was a crashed giant helicopter.



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Feb 26 2009, 12:18 am Syphon Post #24



The unit that the mech doodad is is shown on the background of nearly every single page in the SC manual.



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Feb 26 2009, 1:03 am samsizzle Post #25



maybe it has to do with something special that they're trying to give us a hint about.



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Feb 26 2009, 3:57 am MobiusOne. Post #26



It's the right arm plate of a Marine Statue..
Or maybe the Ganithtrithor?



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Feb 26 2009, 12:26 pm Vi3t-X Post #27



Right. Statues of giant marines were constructed on random planets.



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Feb 26 2009, 12:47 pm Ahli Post #28

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

The crashed ship has its first experience in terran03 (survive 30 minutes). In this mission that area around that doodad was used to be a another escape area, if you win the map by killing the Zerg Hatchery (objective was disabled in triggers). You are on the planet Mar Sara.

The robotic doodad has its first experience in terran 07 (the skipped one where you controle duke with tank and raynor and the protoss appear in the end and you controle a protoss fleet.).




Mar 4 2009, 12:24 am chuiu Post #29



I can say without a doubt the doodad in the OP is an Armored Core from the Armored Core series. What seems to be its shoulder piece looks exactly like a off-hand shield used in the Armored Core games.

I even know the model number! ZES-99-MIRROR

http://acfield.fc2web.com/ac2/mission_parts.html#mp10

EDIT: Oh yeah, bump.



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Mar 4 2009, 12:50 pm TriggR_HappE Post #30



Maybe they're just random ass doodads like the rest and arn't moddled after any sc unit/ship.



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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