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[Clan Project] CheF Arena, Woohoo!

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Creator: Echo
Time: Feb 15 2009, 6:29 am

Post #21     Echo Feb 16 2009, 11:38 pm

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Quote from [Vi3t-X]:]
Onslaught.
Bloodthirst.
WTF?
OH SHI-
SPARTAN PROJECT.
Legacy's Hero Defence.
Etctera.

What?

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Post #22     [Riney]:] Feb 17 2009, 1:28 am

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Legends of Arena

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Post #23     Echo Feb 17 2009, 2:04 am

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Quote from [Dark_Marine]:]
Legends of Arena
Legends of Arena is game type for the Dynasty warrior type game?

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Post #24     Pigy_G Feb 17 2009, 3:38 am

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How about a game like renegade, where each player is given a different player to kill.

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Post #25     Echo Feb 17 2009, 3:47 am

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That's going too out of arena type of game.
Let's move on to another topic because we have enough game types. We can go back later.

I'm going to need terrainers. I'll draw a template on mspaint and tell me what you guys want changed. Then whoever is terrainer can do the terraining.

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Post #26     [Vi3t-X]:] Feb 17 2009, 3:54 am

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I'll do it.

Quote from [Echo]:]
Quote from [Vi3t-X]:]
Onslaught.
Bloodthirst.
WTF?
OH SHI-
SPARTAN PROJECT.
Legacy's Hero Defence.
Etctera.

What?
List of possible game names. lol. :P

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Post #27     Echo Feb 17 2009, 3:56 am

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Quote from [Vi3t-X]:]
I'll do it.

Quote from [Echo]:]
Quote from [Vi3t-X]:]
Onslaught.
Bloodthirst.
WTF?
OH SHI-
SPARTAN PROJECT.
Legacy's Hero Defence.
Etctera.

What?
List of possible game names. lol. :P
That would be really confusing :P .

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Post #28     [Riney]:] Feb 17 2009, 5:30 am

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Quote from [Echo]:]
Quote from [Dark_Marine]:]
Legends of Arena
Legends of Arena is game type for the Dynasty warrior type game?

Thats what I hoped for :P

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Post #29     Echo Feb 17 2009, 5:35 am

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Quote from [Dark_Marine]:]
Quote from [Echo]:]
Quote from [Dark_Marine]:]
Legends of Arena
Legends of Arena is game type for the Dynasty warrior type game?

Thats what I hoped for :P
So basically it's like 6 players vs 2 computers or 2 dynasties vs each other?

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Post #30     [Riney]:] Feb 17 2009, 5:50 am

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Two computers or just one vs the players, all they get is like a starter base, a heal, and must destroy the evil computer(s). The computer will recive stronger units as the game progresses, so the players must kill and train their char like mad, then rape the spawns with their spells in hope to destroy the base before they destroy yours.

;o?

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Post #31     Echo Feb 17 2009, 5:54 am

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That would mean we would really have to conserve unit use for spells, or we would have to recycle units.

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Post #32     [Vi3t-X]:] Feb 17 2009, 12:27 pm

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"Echo's special"

Eliminate all opponents.


'Der u go.

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Post #33     Pigy_G Feb 17 2009, 6:13 pm

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I can help terrain and trigger systems if you want.

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Post #34     Echo Feb 18 2009, 12:15 am

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Quote from [Pigy_G]:]
I can help terrain and trigger systems if you want.
Terraining would be good enough :) . The trigger system can be done by everyone together.

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Post #35     Pigy_G Feb 18 2009, 4:12 pm

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Okay we need to start getting definite feedback, not enough members are responding.
I vote.

192x192+
4 Arenas+
Every member of clan chef, customizeable balanced spells. Spells according to person's choice.
5 Spells each, via starport.
Jungle Tileset.
Each character having a base theme rather than abstract spells.
Different game modes, i.e Team, Vs comp, Collect the ?,
Randomized item box's giving different ailitys, heal, shield, mana, vision ect.
Each of the volunteer terrainers design an arena.

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Post #36     Echo Feb 18 2009, 9:19 pm

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I would say 3 or 4 spells. More on 3. The terrain should be designed on ms paint first by everyone and the best are put together and then designed. And map size should be at a max if it's 4 arena. Jungle terrain IMO is pretty overrated now that I think about it.

Let's aim to start this by this weekend.

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Post #37     Pigy_G Feb 19 2009, 4:04 pm

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Why so little spells? lack of combo much? get boring fast much?

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Post #38     [Vi3t-X]:] Feb 19 2009, 7:37 pm

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We need to use the most underused tileset ever. Ashworld.

Edit: Better idea.

We're clan chef right? What if we have fights in designed Kitchen Arenas? Each arena will be different, but will resemble kitchens. :O :O :O :O :O

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Post #39     Pigy_G Feb 19 2009, 8:54 pm

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Ooo That reminds me of that old playstation game, tom and jerry, where there is a kitchen level and you can get ontop of cuboards and counters and stuff, that's a sick idea.

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Post #40     Echo Feb 19 2009, 9:14 pm

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I like that kitchen battle field, but all of them being the same will be boring. And the issue with spells is that we are so limited. Would 4 be okay?

And I want to know who will be terraining.

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[11:33 pm]
Omegwavex -- Tell my trigger to work fool
[11:33 pm]
Omegwavex -- Wellllllll
[09:50 pm]
lil-Inferno -- Nuh uh, everything is supposed to work if I tell it to work
[09:05 pm]
Dem0n -- bad triggers obv
[08:50 pm]
Omegwavex -- WHY MY SPELL NO WORK?
[07:47 pm]
lil-Inferno -- R.I.P. Kame
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