Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Half-Built Buildings
Half-Built Buildings
Sep 27 2007, 5:09 am
By: blacklight28  

Sep 27 2007, 5:09 am blacklight28 Post #1



How do you make a unfinished building work like for example a science facility where you can still research stuff in and I saw a map where a photon cannon was like all blue and shiny and weird looking and was half built.



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Sep 27 2007, 12:27 pm Falkoner Post #2



Enjoy and Enjoy.



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Sep 27 2007, 9:55 pm blacklight28 Post #3



Thx



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Oct 8 2007, 11:48 pm blacklight28 Post #4



Hmmm, I can't get it to work, please explain this more thoroughly please.

I just wanted to know because I might use it one day and now I'm testing it.



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Oct 9 2007, 12:28 am Money Post #5



What building are you trying to do it with? It is impossible to do with a science facility (someone else should know). I suggest having a half built or disabled one stacked on top of a normal one. Also if you have any examples of a map that does it (with a science facility) please post here.



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Oct 9 2007, 5:27 am blacklight28 Post #6



I'm not doing it with a science facility. I'm doing it with a cannon.



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Oct 9 2007, 1:57 pm Joshgt2 Post #7



I have onyl ever seen this been done with a photon cannon and a gateway. I don't ether of the maps but if I find them, then I will post them here.



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Oct 11 2007, 4:09 am blacklight28 Post #8



Don't forget about this topic...



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Oct 11 2007, 11:23 am Kenoli Post #9



"Crystallic Cannons" example map.




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Oct 11 2007, 10:10 pm blacklight28 Post #10



Finally! An example of a map that uses this. I have a map that has crystallic cannons but I can't see the triggers cause I have the OSMap2 that has the bug.



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