download:
http://www.staredit.net/files/1225/This is a bound map sized 12x20, so play another map before this or crash.
The zergling lays spider mines when you move it. survive 9 mins and kill the boss to win.
Post has been edited 1 time(s), last time on Jan 29 2009, 3:11 am by Doodan. Reason: Don't spam useless junk
None.
1: Make it 64x64 and use unwalkable terrain.
2: You require more information!
3: Wtf?
None.
Quote from name:TassadarZeratul
1: Make it 64x64 and use unwalkable terrain.
2: You require more information!
3: Wtf?
I disagree; keep it the current size. I like that it keeps the screen still. Don't sacrifice your gameplay to appease people who for some unfathomable reason can't do the very simple thing needed to play it at its current size. They're not worth it.
Also, I like the sort of ultra-simplified aesthetic that you've gone for with the _01 thing. It's non-standard, so expect the usual "professionalism" noise repeaters to complain a lot, but for a minimalist game like this, I'd say it works.
Now to get past those blasted ultras...
None.
Quote from name:TassadarZeratul
1: Make it 64x64 and use unwalkable terrain.
2: You require more information!
3: Wtf?
I disagree; keep it the current size. I like that it keeps the screen still. Don't sacrifice your gameplay to appease people who for some unfathomable reason can't do the very simple thing needed to play it at its current size. They're not worth it.
Also, I like the sort of ultra-simplified aesthetic that you've gone for with the _01 thing. It's non-standard, so expect the usual "professionalism" noise repeaters to complain a lot, but for a minimalist game like this, I'd say it works.
Now to get past those blasted ultras...
You could centerview at the middle of the map where the field is.
None.
Then your mouse would move to the middle of the screen. You wouldn't be able to control your zergling if that happened.
None.
Call me crazy, but isn't that effect only in Single Player mode? As in the mouse doesn't center in multiplayer, I don't believe... a lot of maps would die from that, wouldn't they?
None.