Staredit Network > Forums > SC1 Map Showcase > Topic: **Mini-Game Party REMASTERED**
**Mini-Game Party REMASTERED**
Jan 12 2009, 11:42 pm
By: MillenniumArmy
Pages: 1 2 314 >
 

Jan 12 2009, 11:42 pm MillenniumArmy Post #1



Official Website

IMPORTANT: If you downloaded FINALv1.0, 1.1 or 1.2 trash those maps. Download FINALv2.0
Please dl it now!


Started in July 2007, finished January 2009 (although it should've taken much less time than that)

http://www.staredit.net/files/1166/

Quote from MapStats
Units: 1204
Strings: 1019/1024 (91.9% space used)
Locations: 255/256 used
Triggers: 5059
Map size: 504 kb

Have to say that of my 8+ years of map making that this is my biggest, and in my personal opinion my best map ever.

And, with this I am retiring from Starcraft Map Making.

... but, if you guys find any bugs, glitches, concerns or whatever for this map PLEASE LET ME KNOW ASAP so I can fix it!

EDIT: Will fix bugs and perhaps tweak a few things here and there.

Post has been edited 11 time(s), last time on Jun 30 2017, 7:59 am by MillenniumArmy.



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Jan 12 2009, 11:53 pm Symmetry Post #2

Dungeon Master

*head explodes*



:voy: :jaff: :voy: :jaff:

Jan 12 2009, 11:55 pm Vi3t-X Post #3



Took you long enough. :bleh:



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Jan 12 2009, 11:56 pm MillenniumArmy Post #4



EDIT: MAKE SURE THAT YOU DL "Mini-Game Party FINAL1.0.scx" and NOT "Mini-Game Party FINALv1.0.scx"



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Jan 13 2009, 12:01 am Vi3t-X Post #5



Is the "v" evil? If so, please elaborate.

(Seriously, why an update so early)?



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Jan 13 2009, 12:17 am MillenniumArmy Post #6



the first one with the "v" had an intrinsic glitch to it. Don't worry about.



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Jan 13 2009, 12:23 am Centreri Post #7

Relatively ancient and inactive

First page.


Also, awesome MA is awesome. I played the demo, loved it. Can you choose the minigame this time? :P



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Jan 13 2009, 12:28 am Kaias Post #8



And here.. we.. go!



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Jan 13 2009, 12:47 am Decency Post #9



Very very nice, this is the first epic length project that I think I've ever seen completed. Will be sure to play. =)



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Jan 13 2009, 1:04 am MillenniumArmy Post #10



Quote from Centreri
First page.


Also, awesome MA is awesome. I played the demo, loved it. Can you choose the minigame this time? :P
Most definately



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Jan 13 2009, 1:17 am blacklight28 Post #11



... I'm speechless.



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Jan 13 2009, 1:18 am Kaias Post #12



lol? Map Description: Don't play this version



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Jan 13 2009, 1:23 am Falkoner Post #13



Quote
Very very nice, this is the first epic length project that I think I've ever seen completed. Will be sure to play. =)

Lol? Rush? Astro Gears? You've gotta try some of the good maps.

MA, NICE!!!!!!!!!!!!!!!1

Seriously, I've been waiting for this for so long!



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Jan 13 2009, 1:29 am Demented Shaman Post #14



Quote from Falkoner
Quote
Very very nice, this is the first epic length project that I think I've ever seen completed. Will be sure to play. =)

Lol? Rush? Astro Gears? You've gotta try some of the good maps.

MA, NICE!!!!!!!!!!!!!!!1

Seriously, I've been waiting for this for so long!
Texas Hold'em Poker



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Jan 13 2009, 1:38 am Falkoner Post #15



Quote from name:
Quote from Falkoner
Quote
Very very nice, this is the first epic length project that I think I've ever seen completed. Will be sure to play. =)

Lol? Rush? Astro Gears? You've gotta try some of the good maps.

MA, NICE!!!!!!!!!!!!!!!1

Seriously, I've been waiting for this for so long!
Texas Hold'em Poker

Sorry, Poker doesn't go with epic RPGs and tectonic battles.



None.

Jan 13 2009, 2:09 am Decency Post #16



I didn't really give Rush a fair shot I guess. Astrogears was fun but way over the head of any public B.netter, so it didn't cut it out. Definitely not the length of something like this though.

How long would a best of 64 games take...? Lol.



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Jan 13 2009, 2:55 am UnholyUrine Post #17



HELL YESSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



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Jan 13 2009, 2:57 am ClansAreForGays Post #18



I probably wouldn't still be into sc UMS if it wasn't for Rush.




Jan 13 2009, 3:25 am Impeached Post #19



You are awesome, MA. You finished it.



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Jan 13 2009, 3:34 am stickynote Post #20



You're retiring!? :-(

This map is too awesome for words. It's so awesome that only playing the map or interpretive dance can come even close to describing the awesomeness. Orgasmic doesn't cut it.
Quote from name:FaZ-
Very very nice, this is the first epic length project that the average b-netter can understand that I think I've ever seen completed. Will be sure to play. =)




None.

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[02:02 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
nice
[09:23 am]
Suicidal Insanity -- I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
[09:22 am]
Suicidal Insanity -- I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
[09:03 am]
Pr0nogo -- ok, i'll explore that when you have that changed
[08:54 am]
Suicidal Insanity -- if trigedit has such things
[08:54 am]
Suicidal Insanity -- Or maybe change it to a warning
[08:54 am]
Suicidal Insanity -- I just need to disable the verification, then it would allow arbitrary characters
[08:48 am]
Pr0nogo -- would be nice to change that and see if that allows arbitrary characters
[07:24 am]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: trigedit won't compile or throw errors, i'll try with the custom aiscript files imported to the scmd mpq
Ya trigedit has the aiscript.bin file added to its resource - it doesn't load it from the MPQs
[06:13 am]
Pr0nogo -- agreed
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