Staredit Network > Forums > SC1 Terrain > Topic: help finding a very specific tile
help finding a very specific tile
Jan 6 2009, 4:56 pm
By: Toothfariy  

Jan 6 2009, 4:56 pm Toothfariy Post #1



okay i've been up and down on the index looking for a tile and i can't find it

it needs to appear black or very close to black on the minimap in-game. it has to contrast mud. this tile also needs to be walkable

also the map titlest is badlands.

if it helps, there is a tile that comes close,
in SCMDraft its tile number (0056.03)
in Starforge is [56,3]

unfortunatly its not fully walkable :(

if anyone could find this tile or point me in the right direction, i'd very much appericate it. ill throw in some minerals too whenever i get some.

edit: nevermind, i found somthing sutiable

Post has been edited 1 time(s), last time on Jan 6 2009, 6:13 pm by Toothfariy. Reason: resolved problem



None.

Jan 6 2009, 10:59 pm blacklight28 Post #2



If you want, you could use walkable null terrain.



None.

Jan 7 2009, 12:02 am Toothfariy Post #3



well, i dont think it'd work very well

i have very strict restrictions to what i can have

im makin a functional minimap picture that people play on

so i told my self that i had to have very specific criteria like, the terrain has to be walkable, it has to be at least somewhat appealing to the eye (thought i know that would be near impossible), it had to appear as the right color in the minimap and it couldnt be null cuz of the majority of my picture was a specific mud tile

i spent about 6 hours drawing it and looking for the correct tiles, but i found a black tile that meets all that criteria, so im fine now :D



None.

Jan 7 2009, 12:06 am RoryFenrir Post #4



i hope you used picture mapper lol.



None.

Jan 7 2009, 12:12 am Toothfariy Post #5



why is that?



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[2024-5-19. : 9:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
Please log in to shout.


Members Online: Roy