Cataclysm
Post #1
Fwop_!
Jan 6 2009, 5:48 am
Post #2
blacklight28
Jan 6 2009, 6:07 am
Post #3 hinoatashi Jan 6 2009, 6:46 am
Post #5 hinoatashi Jan 6 2009, 11:26 pm
Post #8 T-Virus Jan 7 2009, 2:43 am
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i am quite aware of your capabilities, and i must note that this map will be a must play to any big RPG fan. I hope with time you can give away more details of the storyline, and possibly one or two of the missions we can look forward to seeing. I like the idea that you will have all the missions available to be re-readable, this is a very simple add-on but really makes for convenience. I wish you the best of luck fwop, and consider me for testing
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Post #10
Fwop_!
Jan 26 2009, 3:43 am
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Despite my not being on B.net or SEN in that past over-week, I have been working on the map. For those fortunate enough to be in my elite posse, I will show them what I have done so far. I've got about 4 scenes done in the first Act, (I'm guessing there would be at least 10 scenes per Act with a plan of four Acts) and I've already hit about 30% string usage, which leads me to think I may have to split up the map if I want to tell the entire story.
I won't be online much because my internet wire got cut, but I will still be working on the map. I have some more screenshots to put up, but, under the circumstances, that may not be for a while. Progress is about 12% and going smoothly. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #16 Dungeon-Master Jan 28 2009, 11:57 pm
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Nice job with terrain, this kind of terrain gives a + in any rpg games... i would make more maps and they would be more apreciated if I could do nice terrains like that... I will really need someone to help me doing it...
Anyway, it looks like a fun map and if i would have any suggestion to give i would, but it is not even near beta and it looks already perfect, the way you explain, in addition to the screen shots ![]() ![]() ![]() ![]() ![]() ![]() |
Post #17
Fwop_!
Jan 29 2009, 12:51 am
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Thanks for the comment Dungeon-Master. I tried to make the terrain look asthetically pleasing and functional as well; glad to see my work didn't go to waste. More screenshots are on their way, and when I at least get the first act done, I may release some sort of demo with snippets of the story, just for you guys to see what direction I'm going and a little inside knowledge behind the plot.
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Post #18 midget_man_66 Jan 29 2009, 4:29 am
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