My first ever UMS map help thread! yea.
Is there an editor that can disable/enable unknown tech. Xtra editor only lists the known ones. I would like my custom campaign to begin with some of my modded unknown spells to be enabled by default. These unknown spells are researched in my melee settings via my special tech tree without any problems, but those same buildings/options aren't desirable in my custom campaign map.
None.
SCMDraft.
Please report errors in the Staredit.Network forum.
Ok, thnx I'll give that a try..
Edit:
The version I downloaded from the database tho seems to give me an error upon initial setup. there is a profile prompt when you launch this program for the first time. Whenever, I try to launch this, I get the error ... something bad has happened, would you like to save a diagnostic file?
Edit:
nevermind.. apparently you can't run scmdraft with a modified stat_txt.tbl? working now.
None.
Edit:
nevermind.. apparently you can't run scmdraft with a modified stat_txt.tbl? working now.
You *should* be able to... I know I've used different MPQs with it (specifically with terrain files), but maybe there's an issue with stat_txt...