Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Manipulating the Behavior of Spacebar
Manipulating the Behavior of Spacebar
Dec 1 2008, 9:45 pm
By: Decency  

Dec 11 2008, 12:28 am NudeRaider Post #21

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Ahli's suggestion about moving hypers at the bottom was incomplete. You really have to know what you're doing.
There's 3 ways to avoid wait blocks when working with waits and hyper triggers:
- Have them owned by All Players and move them on the bottom of the trigger list. However this will STILL cause a wait block, if each player is executing a wait the same time. But even if a wait block occurs it would just disable the hypers for the duration of the wait.
Make sure the hypers are last of ALL triggers. Do that, by marking Player 1-8, all forces and All Player and THEN move them down.

- Have the hypers owned by only one player that has no other waits.

- Switch Hypers




Dec 11 2008, 2:51 am Oo.DaMeiN.oO Post #22



Ah ha, this worked. Thank you :)



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