STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
In StarGraft, you could create as many working submenues as you wanted. Yet in FireGraft, there doesn't seem to be a way without replacing a Units entry, with no way to make new ones. Am I missing anything?
ALL PRAISE YOUR SUPREME LORD CORBO
What do you mean? I have done sub menus in firegraft before...
And I did them the same way you did them in SG on STF ...>>
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You can add new button sets in Firegraft.
fuck you all
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
New
button sets can be added, yes, but you need to point a submenu button to that button set. To do that, the Action Variable must point to a "Units" entry that then refers to the button set you want.
ALL PRAISE YOUR SUPREME LORD CORBO
Isn't that how it worked on SG?
EDIT: I just tried and you can't add entries to SG either, just button sets.
fuck you all
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
Yeah, you're right. I could have sworn you could add new Units entries, but looking over my old STF *.pat I see that I only replaced unused "Units" entires like Cave-In and such. Rusty memories, go figure. My mistake.