Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Missions / Quests
Missions / Quests
Nov 2 2008, 8:46 am
By: lil-Inferno  

Nov 22 2008, 7:40 pm Oyen Post #21



Chandelier Assailant: You are a hit man designated to assassinate a wealthy entrepreneur who is a competitor of your client. The entrepreneur is hosting a large party at his mansion to celebrate his recent successful business venture. You enter into a the entrepreneur's large mansion disguised as a guest. In the mansion, guests are talking to each other and dancing to fancy music. Your target is also dancing, occasionally moving across the room to switch dance positions. Attached to the ceiling are several large immobile chandeliers (battlecruisers with 1 hp scattered around the room in different positions). You must wait for the target to move under one of the chandeliers and shoot the chandelier above him. The chandelier will fail, and crush anyone below it, making a huge mess on the ground (crashed norad II). Kill the target in this way to win the mission, however, other guests are dancing and moving around the room, and you must not crush anyone other than your target, otherwise your mission is a failure.



None.

Nov 22 2008, 7:49 pm lil-Inferno Post #22

Just here for the pie

Quote from Oyen
Chandelier Assailant: You are a hit man designated to assassinate a wealthy entrepreneur who is a competitor of your client. The entrepreneur is hosting a large party at his mansion to celebrate his recent successful business venture. You enter into a the entrepreneur's large mansion disguised as a guest. In the mansion, guests are talking to each other and dancing to fancy music. Your target is also dancing, occasionally moving across the room to switch dance positions. Attached to the ceiling are several large immobile chandeliers (battlecruisers with 1 hp scattered around the room in different positions). You must wait for the target to move under one of the chandeliers and shoot the chandelier above him. The chandelier will fail, and crush anyone below it, making a huge mess on the ground (crashed norad II). Kill the target in this way to win the mission, however, other guests are dancing and moving around the room, and you must not crush anyone other than your target, otherwise your mission is a failure.
Kind of a rip-off of my idea "Party Crasher", but I like it.




Dec 29 2008, 3:08 am lil-Inferno Post #23

Just here for the pie

Sorry for the big revive... But I need this thread now more than ever as I progress with my map. Of course, it is going to be used for reference for other people, too.

Trapped in a Train: "We always knew that a subway isn't the best way to run. A subway can't turn left or right and the police have blocked us in... but we won't surrender due to a silly mistake. Get ready, fellow syndicate members, to protect your lives by destroying others' lives." You just had to mess with the cops, and your only way out was through the subway... where police forces could easily block your way out, now you must fight. Along with some of your allies, you must move from cover-to-cover, wall-to-wall to escape alive by shooting up cops who have manned themselves behind walls and surrounded your location, just so you can't make a clean getaway. Once you escape the subway station you must steal a car and escape to the nearby Pay&Spray.

Hot Coffee: "Some mad bikers rushed into our favorite bar, smashed everything, and shot up some of our guys. Let's make 'em pay!" Take care of the small biker problem to get vengeance on what they did to your favorite bar! They're bikers, so you can't reason with them. You'll just have to resort to physical and weapon violence. Once the problem is taken care of you complete the mission.

Inner Rock Star: A local arcade is hosting their annual Rock Star tournament and you're a hobo with very little cash. You remember playing it as a kid and being able to beat the toughest of songs on Expert. The tournament has a cash reward for the first place winner. Sweet. You'll need to win three matches (Easy, medium, and hard AI computers) to win the tournament. You play Rock Star by hitting A for the left string (Arbiter), S for the middle string (Scout) and C for the right string (Carrier). Zealots will come down on the interface and when they hit the creep you will need to use the corresponding fret by building the certain unit. For every note you miss you'll lose one rock power, and for every note you hit you'll gain one to a maximum of 20. Rock power multiplies the score you would recieve for hitting a note, and for each note you hit in the song will trigger the .5 second .wav that would happen at that point in the song. Whoever has the most points at the end of two minutes wins the match, and goes on. If you lose a match, you fail the mission, along with losing some money you gave for entry. Winning will give you prize money along with the ability to play Rock Star at the arcade whenever you want.




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