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a red alert race, zerg transorming into red alert xD

Creator: Darkmapper
Time: Oct 8 2008, 7:41 pm

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Post #1     Darkmapper Oct 8 2008, 7:41 pm

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Hey Guys, my friend and me have got a nice idea: make a race like red alert, means you have 1 main building center and all buildings gets build IN there and can be placed at a into a pylon area (every new buildings gives a new pylon area) i think this idea is great, and think that it is possible.
But does anyone know directly if it works and how?

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Post #2     Symmetry Oct 8 2008, 9:50 pm

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Could someone tell me why there are two of these threads by two different people?

It's not really possible with current modding tools, unless you're willing to go to extreme measures.

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Post #3     Ahli Oct 8 2008, 9:58 pm

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Nothing yet! Almost done. Very powerful, very strong.
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because both know each other and talked about that?

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Post #4     Devourer Oct 8 2008, 9:59 pm

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Quote from Ahli
because both know each other and talked about that?

damn right omg....
crap xD
my fault, sorry!

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Post #5     Darkmapper Oct 9 2008, 10:47 am

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dont know that youll post this threat too ^^ sry.

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Post #6     Darkmapper Oct 9 2008, 10:50 am

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Place COP isn't really good for anything that needs to be done more than once, or close to once.

yea thats right. When you take the placecop idea is there a big problem: You first have to place the buidling anywhere before you can create a cop of it (i think) otherwise it is a good idea

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Post #7     Darkmapper Oct 9 2008, 8:39 pm

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im still waiting for answers xD

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Post #8     MC˛poiuy_qwert Oct 9 2008, 8:44 pm

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I'm pretty sure without plugins its impossible.

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Post #9     MC˛Hercanic Oct 9 2008, 10:10 pm

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You could fake it with morphing. Have your main building produce a fast cloaked flying unit (invincible with 0 sight too, maybe) that has the image of the building and a button to morph into the building. That way, you produce the "building" first, then place it second.

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Post #10     Devourer Oct 9 2008, 10:59 pm

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Quote from Hercanic
You could fake it with morphing. Have your main building produce a fast cloaked flying unit (invincible with 0 sight too, maybe) that has the image of the building and a button to morph into the building. That way, you produce the "building" first, then place it second.

nice idea... test it later :) :) :)

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Post #11     Darkmapper Oct 10 2008, 6:44 am

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Which script is , thatthe probe goes to te building and creats the warpthing?

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Post #12     Darkmapper Oct 10 2008, 10:40 am

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I did a testmod where the nexus can build a pylon, but it doesnt work pls take a look!

oh and i didnt use the zerg for the test. i did it for toss.
Attachments:
exe file
redalertmodtest.exe (198.85 kb)
1 hits.

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Post #13     ETEFT(U) Oct 24 2008, 8:48 am

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Sounds like a great idea! I'm not really into mods but I'd defintley play this one.

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Post #14     Syphon Oct 26 2008, 3:42 am

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I tried a Red Alert type ranged building system awhile a go. I never got anywhere with it. If I can't figure out a way to do it, good luck.

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