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Not enough minerals.
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To make several scourges in a small location move to different locations, you could order one scourge to one location, give it to another player -> order the next scourge to a different location, give that one to another player -> repeat until you have ordered each scourge to a distinct location.
There are two ways that I can think of to make the scatter locations, either a mobile grid or several preplaced locations around the outer borders of the map. Considering that the scourges will likely move over a very large distance, I don't think mobile grid is very feasible. Preplaced locations has one drawback -- if the scourges do not start near the center of those preplaced locations, they will not form an even circle. But this is pretty minor. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Truth isn't defined by opinions or numbers of them..
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Here is the trigger for casting this spell:
/Trigger("Player 1"){ Conditions: Bring("Current Player", "Gui Montag (Firebat)", "Location 0", Exactly, 1); Command("Current Player", "Alan Schezar (Goliath)", Exactly, 1); Accumulate("Current Player", At least, 50, gas); Deaths("Current Player", "Terran Command Center", Exactly, 0); Actions: Set Resources("Current Player", Subtract, 50, gas); Display Text Message(Always Display, "\r\n\r\n \x007[»Casted \x003Fire Nova\x007«]\r\n\r\n\r\n"); Play WAV("staredit\\wav\\BLEEP8000.wav", 340); Set Deaths("Current Player", "Protoss Pylon", Set To, 0); Set Deaths("Current Player", "Terran Command Center", Set To, 1); Create Unit("Player 5", "Terran Battlecruiser", 1, "Location 12"); Kill Unit At Location("Player 5", "Terran Battlecruiser", All, "Location 63"); Move Unit("Player 5", "Zerg Scourge", 30, "Location 23", "Location 12"); Order("Player 5", "Zerg Scourge", "Location 63", "Location 12", move); Kill Unit At Location("Player 5", "Protoss Corsair", All, "Location 63"); Preserve Trigger(); Comment("Fire Nova"); } Ok player 5 is a computer player, location 12 is centered in the players character, 63 is anywhere, and 23 is where the group of 30 scourges is kept constantly ordered to small location, i believe. Also I can't find anymore relevant triggers for this spell excapt scourges hitting the arena walls and dieing. I could upload the map but i didn't know if that would be appropriate. This post was edited 1 time, last edit by O)Silent: Sep 2 2008, 6:56 pm.
![]() ![]() ![]() ![]() ![]() ![]() -Clan Orig Map Maker-
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We are not amused
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this is why scmdraft is awesome, you can search for stuff like "order". Go ahead and post the map, someone will have a look at it.
![]() ![]() ![]() ![]() ![]() ![]() Of the sparkling wines, the most famous is Perth Pink. This is a bottle with a message in, and the message is 'beware'. This is not a wine for drinking, this is a wine for laying down and avoiding.
Another good fighting wine is Melbourne Old-and-Yellow, which is particularly heavy and should be used only for hand-to-hand combat. |
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Truth isn't defined by opinions or numbers of them..
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If you go to the locations list, and click on the proper location (location 63, in your case), it will automatically select the location, and center your screen on that location. Nah location 63 wasnt on the list, becuase its 'anywhere' renamed by osmap. ![]() ![]() ![]() ![]() ![]() ![]() -Clan Orig Map Maker-
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Like any location, anywhere's center is where SC will attempt to perform an action. What about give/kill/remove/center location/move? They affect left to right But those actions require a scan or a checking system for the location. An action preforming a specific thing (create, move, order) will go to the center of the location. ![]() ![]() ![]() ![]() ![]() ![]() |