Scarab Moving
Aug 29 2008, 2:49 am
By: blacklight28  

Aug 29 2008, 2:49 am blacklight28 Post #1



Once you use the "Move Unit" trigger on a scarab, how do you make the scarab attack a unit. Like attack on sight like a computer does.



None.

Aug 29 2008, 3:39 am Morphling Post #2



Use the Ai Junkyard Dog for it to attack.



None.

Aug 29 2008, 3:51 am StrikerX22 Post #3



This is a good topic http://www.staredit.net/topic/3892/ ... has random details.



None.

Aug 29 2008, 4:05 am blacklight28 Post #4



Plz post trigger order. I'm guessing my trigger order isn't right. I moved the scarab then right after I used Junkyard Dog but it doesn't attack an SCV I put right next to it. It keeps trying to go to the top left corner. The scarab is owned by me, the player if that is the problem.



None.

Aug 29 2008, 4:13 am blacklight28 Post #5



Ok, well I got the scarabs to attack, and I know what Junk Yard Dog does, but is there anyway to make the scarabs attack immediately instead of floating around until it gets in range of something to attack, then attack it? Sometimes, the scarab goes the wrong way, then turns back, and explodes before it even reaches the target... And I saw a map where the scarab doesn't explode but I couldn't figure out how to do that.

EDIT: Sorry for double post.
EDIT2: Omg, I didn't see the "Scarab Forever" map at the bottom of the Scarab attacking link... Sorry... again.



None.

Aug 29 2008, 5:32 am Falkoner Post #6



Using the Random Suicide Missions AI will make them acquire a target, but that isn't location specific, so you'd need a computer completely devoted to scarabs.



None.

Aug 29 2008, 7:45 am NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Wouldn't set generic command location and make these units patrol be the best option? Then it IS location specific.




Aug 29 2008, 8:58 pm blacklight28 Post #8



Ok, well, that's probably the best it can be.

EDIT: Actually, I tried the Random Suicide Missions AI, and it immediately attacks, but it just follows the enemy unit around until the scarab explodes. It doesn't explode right when it touches the enemy unit.

Post has been edited 1 time(s), last time on Aug 29 2008, 9:05 pm by blacklight28.



None.

Aug 29 2008, 11:19 pm stickynote Post #9



Actually, with random suicide mission, the scarab will attack a unit as a normal unit would attack (but without any animation). It seems to make something like 20-40 attacks before finally exploding. It also attacks extremely fast.



None.

Aug 30 2008, 11:57 pm blacklight28 Post #10



Is there anyway to stop the scarab from getting stuck? If you move the unit away, the scarab will be stuck.



None.

Sep 19 2008, 12:49 am Generalpie Post #11

Staredit Puckwork

I think a good example of this is WAF R21F. in nanoah's attack it creates scarabs and atacks the whole lower battlefield.although im still a little hazy on how it all works.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
Please log in to shout.


Members Online: Ultraviolet, m.0.n.3.y