Once you use the "Move Unit" trigger on a scarab, how do you make the scarab attack a unit. Like attack on sight like a computer does.
None.
Use the Ai Junkyard Dog for it to attack.
None.
Plz post trigger order. I'm guessing my trigger order isn't right. I moved the scarab then right after I used Junkyard Dog but it doesn't attack an SCV I put right next to it. It keeps trying to go to the top left corner. The scarab is owned by me, the player if that is the problem.
None.
Ok, well I got the scarabs to attack, and I know what Junk Yard Dog does, but is there anyway to make the scarabs attack immediately instead of floating around until it gets in range of something to attack, then attack it? Sometimes, the scarab goes the wrong way, then turns back, and explodes before it even reaches the target... And I saw a map where the scarab doesn't explode but I couldn't figure out how to do that.
EDIT: Sorry for double post.
EDIT2: Omg, I didn't see the "Scarab Forever" map at the bottom of the Scarab attacking link... Sorry... again.
None.
Using the Random Suicide Missions AI will make them acquire a target, but that isn't location specific, so you'd need a computer completely devoted to scarabs.
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Wouldn't set generic command location and make these units patrol be the best option? Then it IS location specific.
Ok, well, that's probably the best it can be.
EDIT: Actually, I tried the Random Suicide Missions AI, and it immediately attacks, but it just follows the enemy unit around until the scarab explodes. It doesn't explode right when it touches the enemy unit.
Post has been edited 1 time(s), last time on Aug 29 2008, 9:05 pm by blacklight28.
None.
Actually, with random suicide mission, the scarab will attack a unit as a normal unit would attack (but without any animation). It seems to make something like 20-40 attacks before finally exploding. It also attacks
extremely fast.
None.
Is there anyway to stop the scarab from getting stuck? If you move the unit away, the scarab will be stuck.
None.
I think a good example of this is WAF R21F. in nanoah's attack it creates scarabs and atacks the whole lower battlefield.although im still a little hazy on how it all works.
None.