Ok, So a bunch of people I know that play mtg maps are starting to make their own... but hate sen for some unknown reason. I'm able to help them with 99% of their problems, but the 1 thing that I keep hearing is that when they disable a units invinciblity, there is always a 2 MINUTE lag. They don't use hyper tiggers, but come on, 2 minutes? I keep telling them it has to be wait blocks, but they said the trigger doesn't have any waits. I never really bothered to disable invinc in any of my maps, so I was just wondering if maybe this kind of lag might be normal for this trigger?
I just tried to disable invincibility and it worked fine. Maybe and try and get a map and look at their triggers?
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I have no idea how they could screw that one up, you disable invincibility, and it's immediate, and causes no real lag..
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They are just failures, or don't have a clue what a wait block is.
Get their map, and point it out to them
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Thought so, I just wanted to make sure it wasn't some obscure sc bug I didn't know about.