What balance changes would you suggest? Right now he's considering the following:
- Slightly increasing goliath's hp along with its transformations (a boost that keeps inline with its them). The goliath looks good enough already on paper, but it just doesn't seem to be stacking up as well as others.
- Assasain's damage increase is too small, maybe a dramatic pump to as much as +9-10
- Have his mega damage spell deal 2.2k
- Maybe reduce lurk ups to +3
- Give the Marine a good Lv4 (I still have yet to use it, but it doesn't sound that hot)
- Medic requires even more micro than summoner to use her correctly, giving her the ability to give away medics to allies might make her too easy
- give archer an additional +1 to his ups, or increase his initial attack.
- Reduce Dark Ob shields to 200, and increase mael to 70.(already done)
Anything you can think of, think doesn't need to be changed?
Hypothetically speaking, of course.
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