Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How do you "Crazy Stack"?
How do you "Crazy Stack"?
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Jul 27 2008, 2:51 am
By: Cheathunta  

Jul 27 2008, 2:51 am Cheathunta Post #1



I'm wondering how to stack crazy like? I mean where the stacked "whatever" Is overlapping like crazy. I have a screenshot.




See the minerals? Thats what i mean. I have SCMDraft 2.

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SCScrnShot_072608_224642.bmp
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Jul 27 2008, 2:53 am JamaL Post #2



Check Options > Units > Allow Stack.



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Jul 27 2008, 2:59 am Cheathunta Post #3



But i can only like "grid stack". but in the picture it is just weird.



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Jul 27 2008, 3:14 am Twitch Post #4



Quote from Cheathunter
But i can only like "grid stack". but in the picture it is just weird.
turn off the grid and there you go...



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Jul 27 2008, 3:29 am Cheathunta Post #5



Oh i got it. I just had to turn off "Buildings snap to tile"



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Jul 27 2008, 3:29 am rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

Just use Xtra Edit Special mode, since that's how it was probably made.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 27 2008, 4:55 am Falkoner Post #7



Hey, in the future, could you use PNG, GIF, or at least Jpeg rather than Bitmap :P



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[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
[2022-5-23. : 5:35 pm]
Zoan -- No-Name-Needed-II
No-Name-Needed-II shouted: Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
Any clue as to why a map which would previously work fine on past patches would now suddenly not work on the current remastered patch?
[2022-5-23. : 5:34 pm]
Zoan -- I'll try Butch's suggestion of running in 32-bit, maybe that will fix it?
[2022-5-23. : 5:34 pm]
Zoan -- Oh_Man
Oh_Man shouted: Did martiss' link not work?
It crashes as it does when you use EUD's incorrectly - like it closes starcraft and has the error window pop up with a ticket to send to Blizzard. I know it's not EUDs though since obviously spellsword doesn't use any, so IDK what it is.
[2022-5-23. : 3:19 pm]
No-Name-Needed-II -- Zoan No idea if anything changed.. I've made several maps that push TMOANC to the limit and they are still working.. 3 causes of it I've narrowed down are -Too many islands which some terrain on certain tilesets can create micro islands on cliff edges with basic isometric.. -Too many changes in elevation from high to mid to low ground.. -And too many tiles from certain doodads that block tank fire..
[2022-5-23. : 12:21 am]
Oh_Man -- Wat precisely is wrong with spellsword now?
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