Staredit Network > Forums > SC1 Terrain > Topic: Jungle Metal Interiors
Jungle Metal Interiors
Sep 11 2007, 4:41 am
By: Falkoner
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Sep 15 2007, 4:50 am Jello-Jigglers Post #41



Well did you like O)MNeox's? I really thought his rocked hard core :)



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Sep 15 2007, 7:38 am Sie_Sayoka Post #42



the fog of war is caused by a higher elevated terrain



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Sep 15 2007, 12:31 pm Zergblender Post #43



I would really like to use that one for something, but I don't know what.

But If I ever needed a space ship interior in a jungle map I would do it that way



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Sep 15 2007, 1:29 pm Zell. Post #44



Quote from Jello-Jigglers
Well did you like O)MNeox's? I really thought his rocked hard core :)
yea it was pimp. im too lazy to look but i assume the one with the firebat.



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Sep 15 2007, 2:47 pm Jello-Jigglers Post #45



yup yup lol! :lol: your silly :D



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Sep 15 2007, 8:04 pm MNeox Post #46



Quote from Zell.
Quote from Jello-Jigglers
Well did you like O)MNeox's? I really thought his rocked hard core :)
yea it was pimp. im too lazy to look but i assume the one with the firebat.

thx guys.But still I want to see what falkoner has chosen for his interiors in jungle terrain.



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Sep 15 2007, 10:58 pm Rawr Post #47



MNeox, Who cares what Falkoner's gonna show us? You could easily put him out of a job. ;/



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Sep 15 2007, 10:58 pm Falkoner Post #48



Ah! Buildings! Good idea, I'll post an edited ship that uses buildings soon.



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Sep 15 2007, 11:00 pm Rawr Post #49



If you disable the buildings like in Rantent(U)'s "The Dark Cave" map then it looks really cool. :O



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Sep 15 2007, 11:00 pm Rawr Post #50



You can download it at maplantis xP



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Sep 16 2007, 3:41 am Falkoner Post #51



Here's the new look:





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Sep 16 2007, 7:19 am ATG Post #52



They are very good.The first ones look like pieces of pizza though.But the last one is great.Now I'm hungry. :D



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Sep 16 2007, 12:57 pm Falkoner Post #53



Okay, I think this is the final look:



I think it's finally been perfected, I kept the temple look, because it seemed to fit, but I made it so the back walls were pure metal, and I made a counter type thing, since that's the sort of thing I needed, thanks to all who helped!

Now time to make the boats!

Post has been edited 1 time(s), last time on Sep 16 2007, 2:38 pm by Falkoner.



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Sep 16 2007, 3:41 pm Jello-Jigglers Post #54



Nice! I like it. That was quite the process but it looks sweet now :D



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Sep 16 2007, 4:22 pm Zergblender Post #55



A whole new dimension has been given to jungle terrain.



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Sep 16 2007, 5:08 pm MNeox Post #56



Still triangle shaped lol,
well hope to see this boats thing in process
I remember rory making a few but that was in badlands terrain, they were awesome.



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Sep 16 2007, 10:45 pm Falkoner Post #57



When I'm done I'll post them in the Mystic Islands RPG topic.



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Sep 17 2007, 3:19 am MNeox Post #58



That the same rpg, that you were working on in maplantis?
like it had all this cool terrain, or was that another one?



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Sep 17 2007, 5:10 am Falkoner Post #59



New project, I dumped the Random Quest RPG, here's the thread on all the terrain for the islands:

http://staredit.net/?topic=65



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Sep 18 2007, 1:42 am MNeox Post #60



Looks very nice and tasty,



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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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