Recently I have been getting back into map making since my "absence" to starcraft. And I'm picking up on an old map project I had been working on, Zelda - Shadows of Time. The map is based off Zelda Ocarina of Time from the Nintendo 64. I have sensed moved to a new Mapping crew(Intact Productions) from (Bl%uFFFDck Sheep Productions), and I'm looking for members. If you would like to join, PM me (Oxy_Cotton@USeast) or leave a comment below. The map is largely based off the Nintendo game but due to starcraft's location limit has things settled to a limited RPG. This map will also help go to the multi player competitive version maps that will be released shortly after.
-Well I've taken your opinions into consideration, we're revamping the entire combat system(Thanks to Zergling[SK]). We'll be adding rolls, dodges, blocks, totally remodeling the system starting from scratch. The enemies will now block your attack and I have 4 dedicated members (Zergling[SK], Zell., Mog AkA Moogle, and Gongsunzan-wr) helping to bring you the most realistic Zelda experience to SC.
Update - Wednesday, July 28, 2009
After going through and making several needed changes the terrain is looking really good.
I had to go back a resize all of Hyrule because of the much needed space, but I'm very glad I did, I redesigned much of it and it's looker better and better everyday.
What's new?
Well everyone's been wondering if it is going to be following the exact storyline from the game, it is not. It will take place after Ganon died and Hyrule was saved, but it'll be more of a "What if" thing. We have two people working on the story and it's turning out to look really interesting and intense.
Items that will be added, I don't want to go into full depth about if every item from the game is going to be added, but more then likely most will. Each item/weapon (EI: Fairy Bow, Megatron Hammer) is going to help you in different areas of the game. And each will have it's very on mechanic and visual effect that'll make gameplay very unique.
Dungeons from the game, will be added into Zelda - Shadows of Time, currently only have the 7 temples. But we're constantly adding and removing things from the game daily.
As of now:
Terrian - 25% complete
Triggers - 10% complete
Areas complete:
Kokiri Forest
Hyrule Field
Deku Tree Dungeon
Various housing and shop interiors
Working on:
Castle Town
Lake Hylia
Questions, Comments, Concerns
-Nuar92@hotmail.com
If you have any questions, suggestions please state them, feedback is welcome. And if you would like to participate in the map project please comment/PM me.
SCREENSHOTS:
Post has been edited 4 time(s), last time on Jul 31 2009, 6:28 am by OxY_CoTToN.
None.