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Computer not sharing Vis

Creator: Axii
Time: Jun 26 2008, 5:11 pm

Post #1     Axii Jun 26 2008, 5:11 pm

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Ive never ran into this problem before, But On my recent map, I cant get the Computer to Share vision with me, Ive tried Like:
Trigger("Player 8"){
Conditions:
Always();

Actions:
Run AI Script("+Vi0");
Run AI Script("+Vi2");
Run AI Script("+Vi3");
Run AI Script("+Vi4");
Run AI Script("+Vi5");
Preserve Trigger();
}
But it just doesnt give vision :/, Any tips?
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Post #2     DT_Battlekruser Jun 26 2008, 5:13 pm

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I paid eleven minerals for THIS?
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I can never remember which way that AI script goes, but you probably have it backwards. Turn on shared vision with player 8 by running a trigger for each of the other players; right now I think you are allowing player 8 to see your units.
"Three can keep a secret, if two are dead." -Benjamin Franklin

"Had, having, and in quest to have, extreme;
A bliss in proof, and proved, a very woe;
Before, a joy proposed; behind, a dream.
All this the world well knows; yet none knows well
To shun the heaven that leads men to this hell."
-William Shakespeare
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Post #3     Axii Jun 26 2008, 5:21 pm

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Ah, I guess I just got mixed up when making it :P , Thanks ^^
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Post #4     Gigins Jun 26 2008, 5:25 pm

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Also you don't need to preserve it, it won't ever turn it off on it's own.
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Post #5     Axii Jun 26 2008, 5:35 pm

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Im Also going to make p1-p6 Share vis with each other, So I don't want them to UnShare>Cloak>Kill teammate.
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Post #6     DT_Battlekruser Jun 26 2008, 5:38 pm

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I paid eleven minerals for THIS?
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Then just run share vision both ways; remember, each AI script is a one-way affair.
"Three can keep a secret, if two are dead." -Benjamin Franklin

"Had, having, and in quest to have, extreme;
A bliss in proof, and proved, a very woe;
Before, a joy proposed; behind, a dream.
All this the world well knows; yet none knows well
To shun the heaven that leads men to this hell."
-William Shakespeare
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Post #7     Axii Jun 26 2008, 5:40 pm

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Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?
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Post #8     NudeRaider Jun 26 2008, 5:41 pm

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Write your own destiny, or else someone will write it for you!
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Make a trigger for the whole force and enable vision for each of the players in that force.
To prevent manual unvisioning just preserve this trigger and always run it.
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Post #9     [Doodan]:] Jun 26 2008, 5:45 pm

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Quote from Axii
Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?

Add a trigger that always maxes out the ghost's energy. Unfortunately, there's no way that I know of to alter an ability's cool down, so I don't know how you'd deal with the lockdown spam.
Haikus are easy
But sometimes they don't make sense
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Post #10     Axii Jun 26 2008, 5:51 pm

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Quote from s(Doodan)9
Quote from Axii
Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?

Add a trigger that always maxes out the ghost's energy. Unfortunately, there's no way that I know of to alter an ability's cool down, so I don't know how you'd deal with the lockdown spam.
Yeah, That's as far as I got, So there's no way to stop the ghost from Spamming it, With Perma Cloak?
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Post #11     NudeRaider Jun 26 2008, 5:56 pm

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Make the lockdown cost 150 energy.
Make a trigger that sets the ghosts energy to 250 every minute.

Play around with the yellow values to fit best into your map.
Just make sure the interval is small enough so the ghost doesn't lose all of his energy until the next refresh when the player has used his lockown.
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Post #12     Axii Jun 26 2008, 6:02 pm

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Mmhm, Thanks for that NudeRaider Just tried it and It worked Perfectly ^^ .
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