Note: This map was based off the 300 madness map from Warcraft 3.
I did not actually make this map; my brother did, but I helped him make it, and did many of the triggers. I came up with the idea, and began the map, but abandoned it for another project. My brother picked it up, and I helped him complete it. This map is pretty much complete; it just needs to be thoroughly tested and balanced.
[Specifics]
Dimensions: 128 x 192
Tileset: Ashworld
Players: 7 players, 1 computer
[Basic Storyline]
You are a Spartan warrior defending your city state against an onslaught of Persians lead by Xerxes. The fate of Sparta depends on how many Persians you can kill, and most importantly, if you can kill Xerxes.
[Objective]
-Kill Xerxes
-Stay alive
[Features]
-Stargate spell casting system
-Special use of shields (more on that later)
-Bounty system; rewarding you with gold for each kill.
-Miss system
-Banning system
[Abilities]
You have a stargate that allows you to do two things:
-Build a scout to turn your phalanx on and off
-Build an arbiter to throw your spear
The phalanx increases your armor by constantly setting your shield to 100%, acting as an armor to subtract more damage from enemy attacks. However, it slows you down significantly. Building the scout again will turn it off.
The phalanx turned on.
When you throw your spear, your arbiter tribunal is removed, rendering you unable to throw another spear until the cooldown is over and the arbiter tribunal is recreated. The spear is a lurker that is moved underneath you and will attack once.
The spear is thrown. Notice that you cannot build another arbiter right after wards.
[Missing] (Added 6-26-08)
Although you can't miss, the enemy can, because they are poorly trained Persians. They have a 25% chance of missing.
Post has been edited 5 time(s), last time on Jun 28 2008, 12:42 am by stickynote.
None.