Staredit Network > Forums > SC1 Map Production > Topic: War of the Dark and Evil Scary Dark Gods
War of the Dark and Evil Scary Dark Gods
Jun 24 2008, 7:52 pm
By: Zombiechao  

Jun 24 2008, 7:52 pm Zombiechao Post #1



:flamer: An AWESOME MAP :flamer:

Heres the deal, I've made three versions and am working on the fourth. All havent' been finished but I have learned a lot about triggers. I'm currently having a bit of trouble with it because I've neglected to get a map editor better then staredit yet and its a multiplayere map and its tough to test a multiplayer map with out multiple people to play it. I'm definitely having it on take place on the jungle world tile set. The lay out will be like this. In each of the four corners there will be a dark god of some sort. After some trial and error I've decided to use Protoss buildings for the Dark gods because they can't lift off and they don't have creep which interfered with moving the dark gods around (via triggers). I'm hoping to have a money system, in which I use Uraj and Khalis crystals (for different types of triggers and so I can use the "command" conditions and so I can target them using certain actions. Plus its so much cooler when you can see the money being used. A players money will be centered around the players dark god. Money will be gained via various side quests (killing special things, getting enough of a unit etc.) but mainly by enslaving the enemy units and sacrificing them to the darkgod (via a location centered around the Dark God and a couple of triggers that kill one unit exactly then create an uraj crystel for the player. I don't have a clue who to implement the slave system and that is one of my major problems. Aside from killing all the other dark gods, a few other quests will be summoning the overlord rush, killing the Lil'Bastard, using an avatar for the dark god (it will be a hero unit) and powering up your dark god (this will move it to the center and give you a bunch of new abilities). As well as forcefully capturing enemy units and enslaving them a player can also get tribute. Tribute is not automated and is one of several abilities that a player starts with. When a player brings the avatar to a tribute beacon, they lose money and the owner of that beacon gains some. Abilities will be accessible through a storage area where your avatar resides when not in use for direct combat and the avatar will also activate abilties (by moving onto beacons). The abilities I have planned are
  • TImer Freeze
    Freezes the countdown timer. The countdown timer starts at 4 gets to 0 then goes back to 4 etc.
  • Spawn Zealot
    Spawns Zealot
  • Spawn High Templar
    Spawns High Templar
  • Spawn Demon
    Spawns a renamed Kerrigan
  • Spawn Demonic Archer
    Spawns a Hydralisk
  • Tribute Money (there is a beacon for each player)
    Lets you tribute money to a player
The abilities for when a player's dark god gets powered up are
  • Spawn Avatar
    Moves the player's avatar from storage onto the field of battle for a temporary time
  • Spawn Specialty Warrior
    Spawns a specific warrior depending on the player
  • Spawn Scout
    Spawns a Kakura
  • Warp
    The powered up dark god's units sent to a warp beacon warp to another place.
  • Change Traps
    Activates and deactivates traps.
A few extra things I have planned are, when a player kills a lot of units "War Drums" activate. They will be Zerglings that continously spawn and die. The war drums will end when the killing spree ends., traps randomly spread over the map that can instantly sacrifice units, immobilize them, warp them places and a trap that sends an overlord rush against the trappee, a network of caves that let units warp all over the map.
Here are a few attached images. They are in pcx format because I don't have a format converter yet. I can't actually view them myself yet.


Attachments:
SCScrnShot_062408_124107.pcx
Hits: 11 Size: 246.01kb
SCScrnShot_062408_124255.pcx
Hits: 2 Size: 258.91kb
SCScrnShot_062408_125017.pcx
Hits: 2 Size: 293.37kb
SCScrnShot_062408_124054.pcx
Hits: 1 Size: 240.2kb
SCScrnShot_062408_124226.pcx
Hits: 1 Size: 307.39kb
SCScrnShot_062408_124322.pcx
Hits: 1 Size: 43.52kb



None.

Jun 24 2008, 8:14 pm Fisty Post #2



Irfanview is able to view the screenshots. Upload sites work too *cough*.



None.

Jun 25 2008, 4:03 am stickynote Post #3



To elaborate, he means image hosting sites, such as image shack and photobucket.



None.

Jun 25 2008, 12:20 pm Riney Post #4

Thigh high affectionado

"I can't actually view them myself yet."

Thats defently lack of program. However if you did upload a PCX to a site like Imageshack.us, it would convert it to .PNG



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-- Updated as of December 2021 --

Jun 25 2008, 6:23 pm Zombiechao Post #5



Quote
Thats defently lack of program. However if you did upload a PCX to a site like Imageshack.us, it would convert it to .PNG
I tried that, it didn't work. I don't think it works for image shack. Maybe some other site though. Could someone get a link?
Will give news on progress over the weekend.



None.

Jun 25 2008, 7:16 pm Riney Post #6

Thigh high affectionado

Just get irfanview, open the fire, save as JPG or GIF (Or another respectable uptodate filetype)



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Jun 26 2008, 3:32 am Zombiechao Post #7



Firstly I refuse to get bloatware.
Second I just found an alternative, http://media-convert.com/. I will post news and converted screen shots on the weekend. Possible I'll post a demo as well.



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