Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Twisted Metal/Vehiclar Combat?
Twisted Metal/Vehiclar Combat?
Apr 19 2008, 11:24 pm
By: Hug A Zergling  

Apr 26 2008, 11:59 pm Hug A Zergling Post #21



Wow great ideas! this will work perfectly for my other map, battle royale. but for THIS map, i need ideas for vehical weapons, like in twisted metal, or something. weapons that go on ur car.



None.

Apr 28 2008, 1:24 am Money Post #22



I've never played twisted metal, but here I go:

TERRAN

Firebat - Flamethrower
Marine - Machine Gun
Ghost - Rifle
Gol - Probably not a good choice
MarineH - Machine Gun
FirebatH - Flamethrower
Stukov - Rifle
Duran - Rifle
Kerri - Rifle
GolH - Probably not a good choice

PROTOSS

Zealot - Like blades coming off of the car?
Dragoon - Energy gun
DT - Probably not a good choice, slow attack compared to zealot maybe you could make it like longer (slower) blades
FenixZ - Like blades coming off of the car?
FenixD - Energy gun
Zeratul - Probably not a good choice, slow attack compared to zealot maybe you could make it like longer (slower) blades
Aldaris - This unit exists?
Tassadar - Shotgun

ZERG

Zergling - Probably not a good choice
Hydra - Acid spikes
Ultra - Probably not a good choice
Def - Special
ZergH - Probably not a good choice
HydraH - Acid spikes
UltraH - Probably not a good choice
DefH - Probably not a good choice
InfKeri - Probably not a good choice



None.

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[2024-5-10. : 8:46 pm]
NudeRaider -- Brusilov
Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
https://armoha.github.io/eud-book/
[2024-5-10. : 8:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[2024-5-09. : 11:31 pm]
Vrael -- :wob:
[2024-5-09. : 8:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
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