| Polaris[MM] | Mar 24 2008, 3:43 pm | Post #1 |
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Commandant of the Stellar Marine Corps
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Well, for those from maplantis, you know what this is, if not, just post your modding ideas and concepts.
Ill start with something that I am already using: In my SMC Entry mod, I made an upgrade point system. What it does, is it takes the basic weapon\armor upgrades, and makes them all cost 1 vespane gas point. Then, I got rid of the vespane geysers, and made everyone start out with 10 vespane gas to use on upgrades. Obviously, you cant upgrade everything with 10 gas points. So now, instead of just upgrading everything, you have to upgrade your units based on your strategies and play style. Not really exciting, but its different. Post yours! |
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| Syphon[MM] | Mar 24 2008, 5:12 pm | Post #2 |
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I'm going to mirror the whole thread when it gets ressed. Know now that I am capable of making teleport systems, though.
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| Hercanic | Apr 7 2008, 2:46 am | Post #3 |
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Everything crazy I did is passé and basic now. My Pyro unit setting guys on fire and switching between different weapons made waves at Camelot Systems. I feel so old. =oP
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| Owrtho | Apr 7 2008, 4:07 am | Post #4 |
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Well, not sure if this is possible, but at one point I had the idea of trying to modify the regenerating skill (where all zerg auto regen health, not sure if I got the name right), and modifying it (or preferibly making a modified copy of it that could override one of the other flags for unit skills) and making it so that instead of healing, it would cast a specified spell on the unit at the set intervals. The idea was something I tried looking into for a mod idea I had (in which certain units would auto cast lockdow no themselves if a condition I would give lockdown was not met), but due to my lack of advanced modding knowledge I was unable to determine how to modify such things as regenerating or spells of even if they could be modified. But is this is possible it could be useful in some mods possibly.
Owrtho |
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| A_of-s_t | Apr 7 2008, 5:13 am | Post #5 |
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Master of Temptation, Ruler of Aeronotics, and Secret Lover
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I;m sure if you had an EUD Action Enabler you could do it by changing the unit ID's flag for being lockdowned.
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![]() From silent: "lolol First of all wikipedia is flawed because anyone can come into it and post anything. About criticism.. no. You can't just change the definition of a word and expect everyone to bow down in awe. I am using macro evolution as an identifier between changing from one kind to another kind. I.E. bananas turning into flies. So if you want to argue about this then your argueing about the definition of a word.. Not the theory itself. If you want I can use false evolution, or neverbeenseenbefore evolution instead of macro. Its up to you" This is stupidity. Please look at it very closely -- notice that almost every logical fallacy is used in it. |
| Deathman101 | Apr 25 2008, 12:01 am | Post #6 |
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Major General
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While we're waiting for the ported thread *cough*, I'll explain my new idea: take the medic heal, and make it heal a set amount every time cast, such as 25 (.exe edits), then modify the orders so that medics do not auto heal, then modify the energy cost to say 50. Bam, medics have a medpack spell
.I have tested this myself, it's not that hard **This is being used in Brink Of Oblivion** |
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| FlyingHat | Apr 25 2008, 1:45 am | Post #7 |
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Shitty avatar isn't it. ;P
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That's sort of a reverse stimpack, only that you don't gain a burst of speed.
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| Deathman101 | Apr 25 2008, 8:17 pm | Post #8 |
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Major General
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Yet, it hasn't been done before.
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| FlyingHat | Apr 25 2008, 8:50 pm | Post #9 |
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Shitty avatar isn't it. ;P
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I beg to differ on that. >_>
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| A_of-s_t | Apr 25 2008, 10:39 pm | Post #10 |
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Master of Temptation, Ruler of Aeronotics, and Secret Lover
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Pretty much everything that is possible has been tried or tested with our current tools... once we get the ability to use locations, everything will change.
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![]() From silent: "lolol First of all wikipedia is flawed because anyone can come into it and post anything. About criticism.. no. You can't just change the definition of a word and expect everyone to bow down in awe. I am using macro evolution as an identifier between changing from one kind to another kind. I.E. bananas turning into flies. So if you want to argue about this then your argueing about the definition of a word.. Not the theory itself. If you want I can use false evolution, or neverbeenseenbefore evolution instead of macro. Its up to you" This is stupidity. Please look at it very closely -- notice that almost every logical fallacy is used in it. |
| Syphon[MM] | Apr 26 2008, 3:37 pm | Post #11 |
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Pretty much everything that is possible has been tried or tested with our current tools... once we get the ability to use locations, everything will change. No it hasn't.
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| Deathman101 | Apr 26 2008, 9:04 pm | Post #12 |
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Major General
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I beg to differ on that. >_> |
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| Doodle77[MM] | Apr 26 2008, 9:42 pm | Post #13 |
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Pretty much everything that is possible has been tried or tested with our current tools... once we get the ability to use locations, everything will change. |
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