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Bisu vs sAviOr (SC2), ZvP and ZvP

Creator: who
Time: Mar 11 2008, 12:24 am

Post #1     who Mar 11 2008, 12:24 am

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http://www.thisisgame.com/board/view.php?id=158786&category=104&subcategory=

the units look a lot better in game IMO
the hatchery looks like a tent

and is it just me, or do zealots seem slightly stronger? (8 lings lost to 2 zealots i think)
This post was edited 1 time, last edit by someone09: Mar 11 2008, 12:29 am.
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Post #2     FatalException Mar 11 2008, 1:07 am

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Lings do like, 3 damage in SC2. :dontgetit:

By the way, it's ZvP, then ZvT.
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Post #3     BeDazed Mar 11 2008, 8:04 am

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8 lings lost to 3 zealots.
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Post #4     who Mar 11 2008, 6:42 pm

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woops, "zvp and zvp" O.o typo
yeah i watched it again and it was 3 zealots; nvm.
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Post #5     isolatedpurity Mar 11 2008, 8:27 pm

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and she's STILL hawt
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I don't know but zerg screams "wc3 undead" to me.
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Post #6     who Mar 11 2008, 8:32 pm

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it actually seems to play pretty similar to zerg in sc1, but most of the building graphics suck.
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Post #7     Centreri Mar 11 2008, 9:34 pm

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Ooh.. icons! Fifteen on them! Nice. I think that means we can give a unit like 9 extra abilities. Neat. Oh, and yeah, the Zerg do seem to have a similar playstyle.
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Post #8     BeDazed Mar 11 2008, 10:16 pm

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Just so people know this game is NOTHING like wc3 ^_^
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Post #9     Centreri Mar 11 2008, 10:54 pm

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3d RTS with multiple races with differing playstyles, techtrees, units and individual storylines. Similar UI style, map dimensions and battlenet support also mean nothing.
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Post #10     BeDazed Mar 12 2008, 8:15 am

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Quote3d RTS with multiple races with differing playstyles, techtrees, units and individual storylines. Similar UI style, map dimensions and battlenet support also mean nothing.

No. You've played WC3 and you know how it goes. Interface is nothing like WC3. I am not talking about what 'RTS'es should have. I am talking about specific aspects of the RTS. And by that aspect, SC2 does not seem or play like WC3.
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Post #11     Ryan Mar 12 2008, 3:08 pm

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Well at least they're keeping the same unit speech :P I thought they were gonna have completely different sounds.
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Post #12     who Mar 12 2008, 7:46 pm

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They're probably just placeholders.
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Post #13     [Vi3t-X]:] Mar 12 2008, 11:36 pm

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They ARE Placeholders. Only some of them were replaced as voicing for certain units for "Display purposes" as required.
http://www.youtube.com/watch?v=1oxRZ-uSbMc
Because Rikku is Hawt

http://www.youtube.com/watch?v=xXZlAPD0z5k
Dawn isn't as great, but the theme song is good enough.

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Post #14     O)MNeox Mar 18 2008, 6:12 am

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Did anyone notice how zerg started off with 6 drones in one of the videos???
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Post #15     BeDazed Mar 18 2008, 6:45 am

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Who knows.
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Post #16     who Mar 18 2008, 8:10 pm

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savior started with 6 drones
yay no autosplit!
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Post #17     O)MNeox Mar 19 2008, 12:20 am

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Does it mean that zerg is gonna start off with 6 drones while other races start off with 4?
or what? I mean if zerg is the only one startng off with 6 does it mean it's pretty weak or that drones cost more.. or.. just that the use of drones to make buildings is gonna be balanced in sc2?
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Post #18     -BW-Map_God Mar 19 2008, 2:34 am

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I wonder how you get on the beta list or that--would be fun! Especially if they need testers after I graduate and take a year off to work before getting further school in :} .
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Post #19     who Mar 19 2008, 6:48 pm

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either all races get 6 miners, or it was only a feature in that specific build. I highly doubt that they would give zerg 2 more miners to start off with.
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Post #20     O)MNeox Mar 20 2008, 2:44 am

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well zerg I think needs to be a bit improved, losing with 6 drones to start off with and like no sunkens yet ( or if any do exists ) kinda imbalanced. :\ , then again there should be more updates on zerg since nothing is final or anything...
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